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MW: Improved iMac Graphics Not the Key to Games

MW: Improved iMac Graphics Not the Key to Games

by , 4:55 PM EDT, May 8th, 2008

Apple has improved the graphics card in the latest iMac, but that won't make much difference for die hard gamers, and Apple doesn't seem to be anxious to fix that perpetual problem, according to Peter Cohen at Macworld on Thursday.

"Apple’s build-to-order configuration features both a 3.06GHz Core 2 Duo chip and Nvidia GeForce 8800GS graphics," Mr. Cohen noted. "And those are nice features—you can also get the Nvidia card as a $150 add-on to the top-of-the-line 24-inch 2.8GHz iMac if you want.

These cards can make a difference in the frame rate for first person shooter games, but they don't address the need to have even stronger graphics support for hard-core gamers. In addition, many gamers are not fond of the mandatory glossy screen.

In the final analysis: "Just adjusting one variable in this equation doesn't fix what’s wrong with Mac games. The fastest iMac in the world won’t change the fundamental truth that we need more game developers making games for the Mac, and more consumers buying Macs need to buy those games for the ecosystem to be healthy," Mr. Cohen explained.

"Ultimately, the buck stops in Cupertino—Apple needs not only to build better and faster hardware, but it needs to offer developers more incentives to create stunning, best-in-class and truly unique games for the platform," the Macworld gaming expert noted. "Maybe then the Mac will be taken seriously as a game system."

TMO notes that Apple has created for itself an eternal dilemma: consumer Macs must always be inferior to the professional level Macs. However, professional users who aren't in the video content creation industry seldom play games on their "Pro" computers. That has relegated consumer iMacs to second tier when it comes to games, and developers know it.

One way out of the dilemma may be simply to move on to another platform, the iPhone and the iPod touch, which have some great potential as game machines. There are indications that that is exactly what Apple is thinking.

Observer Comments

Show: Subjects Only | Full Comments
Close Name:vasic Posts: 279 Joined: 09 Aug 2005
Subject: Not that important...

Apple doesn't need to listen to the hard-core gamers, or game developers. Apple continues to expand its market share for Macs. Across the board it has reached some 7%. In the consumer space, I wouldn't be surprised it has hit 10% already, and the number will continue to grow. Three months from now, back-to-school sales will push Mac portable into the stratosphere. All this means that Macs will probably represent one out of every nine computers of the market that is the target demographic of game developers.

Now, if you are a game developer, are you willing to give up one out of every nine dollars you can make? It doesn't matter in the least bit that Mac hardware is (arguably) inferior gaming platform compared to whatever. The bottom line is just that - the bottom line. If it makes them money, they'll develop for a Commodore 64.

Close Name:geoduck Posts: 1922 Joined: 30 Dec 2003
Subject:

I'm wondering if the absolute best graphics are really that important. A game has to be fun. Seeing every drop of blood spatter doesn't make the game any 'funner' for me. IMO game graphics have really gone into the relm of diminishing return. 10X more triangles doesn't do that much for me when you're starting from such a high grade. It isn't like the iMac runs 8bit color.

Look at the Wii. It's outselling just about everything while it's very weak compared to other gaming systems. That's because the games are fun.

Close Name:Guest
Subject: Here's a graphics failure

There's a game that came out a while ago that had simpler graphics than the state-of-the-art first person shooters, and all of the hard core gamers (and game industry writers who pander to them) scoffed at it's "cartoony" graphics and declared it a failure before it was even released.

A few years later, World of Warcraft has ten million people playing. And the games that were so vastly superior? Where are they now? Hmmmm?

Give me a fun game with adequate graphics over boring but shiny any day.

Close Name:Guest
Subject: That's my problem with modern games

and why I don't play them anymore. The graphics are really all that's different in modern consoles and games; by and large, gameplay mechanics haven't been terribly innovative this past decade or so (though there are certainly exceptions), since the original Playstation and the PC's of that era (FPS have been virtually the same in this regard since Doom). The last one I took for a spin was Resident Evil 4, and I blew through it without blinking an eye. The Wii is fun, it's different, it's moving things forward, graphics be damned. Not everyone wants to play Grand Theft Auto.

Close Name:Guest
Subject:

PC gaming is simply not a viable industry anymore, and certainly does not warrant Apple designing their machines around the concept. The latest marquee game in the industry was Crysis, which even bleeding edge PCs cannot play at full feature(it was designed to be future-proof for several years), and it has not produced enough sales to justify its creation as a stand alone game, although the licensing of its engine should bear fruit. There is simply too much pirating in the PC gaming environment. Now they are having to make games that phone home every 10 days to verify their activation. Even MS's big Games for Windows push has failed to gain traction. The idea that Apple would gain anything significant monetarily by courting the gaming market just doesn't hold water.

Close Name:coaten Posts: 3071 Joined: 10 Oct 2001
Subject:

Amen to that. In my house there's Mac and PC gaming, Wii, PS2, PS3, and a Gamecube and an N64 somewhere.

Some of my fondest gaming memories are from the N64 days, when my daughter and I would play Mario together for hours. It was fun. I mean, it was really fun. And the Wii carries the tradition forward, although lately I've been pre-occupied with GT5 on PS3.

Quote
geoduck wrote:
I'm wondering if the absolute best graphics are really that important. A game has to be fun. Seeing every drop of blood spatter doesn't make the game any 'funner' for me. IMO game graphics have really gone into the relm of diminishing return. 10X more triangles doesn't do that much for me when you're starting from such a high grade. It isn't like the iMac runs 8bit color.

Look at the Wii. It's outselling just about everything while it's very weak compared to other gaming systems. That's because the games are fun.

Close Name:Guest
Subject: Mac gaming

If a game writer wanted maximum sales for a Mac game it'd have to be written for the most common Macs with Intel video chips. Of course, if they made games that looked good with integrated video they might sell a couple more windows games. That inexpensive windows box suddenly is when you add a performance video card and a RAM upgrade.

Close Name:Guest
Subject: are macs really inferior on gaming?

He says the imac needs better graphics support, but last I checked, imacs are very comparable to PCs on price and performance. You want better? You pay more and get a tower ... like gamers already do.

He then goes on to "we need more developers." Thanks, brilliant observation. Apple is steadily growing in market share, what better way to attract them then that?

And what EXACTLY is wrong with mac gaming? He's very vague. True, we don't get the variety and early release dates, but is Quake 4 really THAT much better on a vista alienware than an imac?

Close Name:Black_Dog Posts: 21 Joined: 18 Apr 2007
Subject:

Quote
geoduck wrote:
Look at the Wii. It's outselling just about everything while it's very weak compared to other gaming systems. That's because the games are fun.


Amen, geoduck! It’s more important for games to be fun than pretty. Just like movies have to have a good plot or the glitzy CGI is all for naught.

My family recently added a 2.4MHz 24” iMac with the maligned ATI Radeon HD 2600 PRO graphics driver. It is extraordinary with our bevy of games including Star Wars Battlefront and Knights of the Old Republic, Halo, Civ IV, AOE III, F/A18 Hornet: Operation Iraqi Freedom, and many others I can’t remember (note: all paid for and registered, not pirated like so many PC games). This weekend my 14 and 16 year old sons are hosting a gaming party with friends that are bringing over their PCs for a networked tournament. BTW, our iMac will be the most powerful gaming machine of the bucnh.

The graphics on the iMac seems wholly appropriate for a home computer at its price point. As other have observed, if you want to keep up with the high-end gaming PCs, then you need to shell out the additional wedge and get the Mac Pro that TMO casually dismissed above.

Close Name:Guest
Subject:

Mac game developers own the PPC Mac market -- which isn't growing. The growing Intel Mac market allows owners to run PC games through virtualization. So, is the market for creating "Mac Games" getting bigger or relatively smaller? Please comment.

Close Name:HowardBrazee Posts: 5 Joined: 08 Jun 2007
Subject:

Sure Apple doesn't need the gaming market.

But why wouldn't it *want* it? The hardware is sufficient for all but the most graphics intensive games - what's missing is the developers.

Close Name:Guest
Subject:

Does the Mac need more Mac games, or will people simply run more PC games on their Intel Macs?

Close Name:Guest
Subject: Mac Game Future ?

"Since games are one area where Windows has a huge advantage of the Mac, Fusion gives Mac users a chance to play the latest Windows games. To run these high-end video games, the latest beta now supports DirectX 9.0, which video games use to create their realistic animation." MacNN Preview of Fusion 2

MacWorld seems to be out of touch with reality.

Close Name:bb-15 Posts: 20 Joined: 21 Aug 2007
Subject: iMac is not the problem

The iMac is not the problem when playing games on a Mac. iMacs have graphic co processors and so play most games just fine. The trouble is that the other consumer Macs either have no GPU option, the Mac Mini, or for a GPU in a laptop, the cost is at least $2000.

BB

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