The Mac Observer

Skip navigational links

You're viewing an article in TMO's historic archive vault. Here, we've preserved the comments and how the site looked along with the article. Use this link to view the article on our current site:
Electronic Arts Offers $2 Billion Merger for Take-Two

Mac Gaming News - Electronic Arts Offers $2 Billion Merger for Take-Two

by , 10:25 AM EST, February 25th, 2008

Electronic Arts (EA) made public Sunday that it had offered US$2 billion in cold, hard cash for Take-Two Interactive. The offer was made public after Take-Two's management team rejected a private offer with the same terms from EA on Tuesday, February 19th. EA hopes that making the offer public will induce pressure from Take-Two's shareholders as the $26 per share price represents a 64% premium on Take-Two's stock price as of February 15th, 2008.

Much of that premium has since disappeared, however, as Take-Two's stock shot up $8.36 per share, a 48.16% gain, and is currently trading at $25.72 per share. That rise, of course, is predicated on this buyout offer, and would likely evaporate should the offer continue to be rejected or withdrawn.

EA recently returned to the Mac platform with the release of Madden NFL 08, Tiger Woods PGA Tour 08, Need for Speed Carbon, Harry Potter and the Order of the Phoenix, and Battlefield 2142. Those five games were announced with great fanfare at Apple's 2007 World Wide Developer Conference during Steve Jobs keynote event on June 11th. EA has not announced any new Mac titles since that time, but does have a dedicated Mac platform Web page.

For its part, Take-Two offers no direct Mac support for current titles, but does license Mac ports to such companies as Aspyr.

As the Mac platform continues to grow, consolidation in the game development and publishing businesses might eventually be relevant to Mac gamers. The gaming business has seen intensifying pressures as development costs rise ever higher, even while revenues are also on the rise.

Because of those development costs, however, games need to sell, and sell big, in order to turn a profit, and this has led to large companies like EA and Activision have been gobbling up independent studios and other publishers like mad. For instance, Activision now owns Blizzard, which makes Mac versions for all of its games, including the genre-crushing World of Warcraft MMO.

Take-Two owns Rockstar Studios and its Grand Theft Auto franchise -- not available on the Mac -- which likely figures in to why EA wants to buy the company.

Observer Comments

Show: Subjects Only | Full Comments
Close Name:geoduck Posts: 1922 Joined: 30 Dec 2003
Subject:

This morning I ran across an interesting article about this. Apperently EA has a bit of a reputation for buying competitors and then closing them.

http://www.computerandvideogames.com/article.php?id=183194

If true, it's seriously not cool.

Comment on this Article


You cannot edit your comments.   You cannot delete your comments.

Comments are currently closed. Please email the author instead.


Recent Headlines - Updated March 20th

Fri, 5:55 PM
Games - Namco Releases Match-Three Game Tinseltown Dreams to the App Store
5:16 PM
News - iPad Launch Day Deadline for Developers: March 27
5:11 PM
News - Steve Jobs Helps Promote Organ Donor Legislation
4:06 PM
iPad - VIVmag Shows Off Interactive iPad Version in the Works
3:07 PM
App Store - Microsoft Yanks Bing App From Foreign App Stores
2:05 PM
iObserver - Analysts Downgrade Troubled Palm Amid Severe Revenue Drop
1:11 PM
News - YouTube to Viacom: Sue Yourself
11:34 AM
Product News - PocketMac for BlackBerry 5 Improves Snow Leopard Support
10:59 AM
News - Apple iGroups Patent Hints at Social Networking Plans
10:20 AM
Hot Forum Topic - Reader Discussion: Who Will Buy Palm?
9:50 AM
News - Bharti Airtel Lands India iPhone 3GS Deal
9:12 AM
News - Wintek May Be Behind Delayed iPad Launch

The Mac Observer Reader Specials

  • __________
  • Buy Stuff, Support TMO!
  • Podcast: Mac Geek Gab
  • Podcast: Apple Weekly Report
  • TMO on Twitter!