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The Myth World Cup has finally run its course; after three months
of fast and furious gameplay, Civil Order have carried home the Cup. But this
is only the public side of MWC99; behind the scenes, the MWC staff
have been working to build the tournament for almost six months.
A lot of the Myth World Cup is my work. But right from the first email
I sent on the 25th of February calling for volunteers, there have been
scores of people willing to give up their time and invest some effort
into building a great tournament. I'd like to take the time to thank
each and every one of them for their help.
Firstly, the web-design team. Chia and Cataclysm helped
intermittently with the initial site design before moving on to other
projects, but in the end most of the credit for the web layout is due
to Hoder and myself. Over probably fifteen to twenty iterations, Hoder
reworked and refined his ideas to accomodate my (usually demanding)
wishes. Thanks to him, the MWC website has its clean form and
structure.
The original artwork that graces the MWC website is perhaps one
of its most outstanding features. CheezeFist offered to help with
illustrating the story section but never really settled in; Danteshade
did some lovely 3D mockups of the Field of the Dawn; but far and away
the most impressive work is that of Rust Dragon. His brilliant
characterisations of the Myth races grace the Story section in many
places, and nobody could forget the grinning ghol that perches on
every page. In his own words:
It seems like forever since I joined the MWC Crew. Secret
preparations were underway well before the public site went up, with Butcher
ruthlessly cracking the whip on the writers, web-heads, and yours truly.
A lot of people worked incredibly hard to bring you the Site and the
Tourney. I'm very proud to have my illustrations accompany the talents
of the MWC team. Thanks to all who put in their time, especially Butcher
for taking the weight of the world on his shoulders :)
Regrets? I only wish I had more time to spend on rendering the
illustrations. I busted my ass juggling freelance work, my full time
job, and actually playing in the Tourney as well, but it was all well
worth it.
I personally enjoyed playing in the Tourney for a number of
reasons. The primary reason is that my Order became rejuvenated
during the MWC, shaping up like never before. "Snap, Krackle, Die!"
put up the fight of its life, adding some fantastic players to its
ranks. We bumbled through some matches, waltzed through others, and
in the end, we were all better players for the experience. We reached
the peak of teamwork during the MWC, and I think I speak for all of my
Order members when I express thanks to all those we fought
against. Play hard, play gracefully, play honorably, and go out for a
drink once and a while!
::holds his gin-and-tonic high in salute::
No web design is created in a vacuum, however, and Noctavis and
Imperator lent their insight to the task of making the MWC website the
best it could be. Thanks for your helpful comments and criticism,
guys.
Our story writers have also poured their heart and soul into the
Myth World Cup, to the obvious enjoyment of a number of readers. As it
grew, the story section really took on the shine and sparkle that I was
always hoping it would. The characters contained therein truly took on
a life of their own towards the end of the project, and we have our
writers' skill to thank for that.
Mandrake helped with a few stories,
while Mystik, Ned Hamfist and Logoth were there in the beginning
to bat around ideas for the main story arcs and write the articles
all the way through the main section of the story. In the end, as
everyone else drifted out of sight, Cap'n Carnage and I carried the
story section over the finish line with the final few rounds of
articles, but it was a team effort right from the start. My hat's off
to your depth and breadth of vision, people.
Meanwhile, the whole effort was being backed by our
sponsors. The Mac Observer were good enough to believe in first me and
later the whole team, and they have put their resources behind us to
help us achieve all we wanted to with this tournament. Bryan, Dave,
thanks very much for all your support. With over 580,000 page hits and
35 GB of data transferred off the MWC99 website, it's obvious that we
couldn't have done it on our own. Thanks also go out to all of our
sponsors... MacTell, Bungie, Diamond, XLR8, Powerlogix, Mac-O-Rama,
TransIntl all chipped in to donate part of our marvellous prize
package and deserve a big round of applause.
Herding around 900 players on bungie.net is a tough job,
and I knew I didn't want to try it on my own. Pele, Zeronova, Hoder and
Black Death all helped with organising players into their games
during the hectic fallback times. Like Pele says, "I never knew how
much work and effort the whole team had to put in before. I'd just
like to thank Butcher for letting me be an assistant judge and for
running this tourney."
Our hosts gave freely of their time to let others enjoy
themselves; Woden, Tor, Daksha, Temuut, Moliere, Death Dealer,
Ballistik and many, many others all helped by offering their services as
neutral hosts for critical games. Special thanks go out to Xmeat and
Sloth for donating their superb connection and so much of their time
over the finals weekend.
One of the great strengths of this tournament has been the depth
of coverage that we've been able to offer. To no small degree, this is
due to the efforts of our match reviewers. Once again volunteers
giving up their time to create content for others to enjoy, all of the
reviewers (I think) are listed on the MWC99 Team
Page and I won't repeat the very long list here. The range of
review styles has been truly amazing, from Ananab Tilps' abridged film
scripts to Jonny Rocket's humorous recounting to Rolling Rock's
acerbic analysis. Every one of you has helped make this a great
tourney to watch as well as play in - thanks.
The Highlights section has been crammed full of great play and
amusing anecdotes for all of its length, and this is due mainly to our
Highlights Coordinator, Kith-Kanan. Reviewing a good fraction of the
films every week, selecting the highlights from each, and
then having to put up with my editorial changes is a hard task
to keep up with, and Kith has done a brilliant job.
The Triumvirate have been there since the inception of MWC99, first
designing the structure of the tournament and pounding out the rules,
then selecting the games, handling teams' entry, processing matches
and taking charge on bungie.net, dealing with disputes and basically
doing everything. Woden, Carnage, Imperator and Cap'n Carnage have all
done very well to last as long as they have; in particular, Cap'n Carnage has
been like a man possessed at times in his efforts to be everywhere and do
everything to ensure that it all comes together smoothly. It's been a
bumpy six months, Leland, and I hope that your fiancee will forgive
me. In his own words:
First, thanks to everyone who participated, by playing, reviewing,
officiating, contributing to the story, or just keeping the forum
interesting. I even appreciate the annoying or insulting people, in an
odd way -- you've given me lots to laugh at in the future.
Second, don't anybody ask me to help them with any big tournaments again.
If I should volunteer, call my therapist and have him up the dosage.
Third, contratulations to all the teams that participated: champions,
runners-up, perennial favorites, rogue upstarts, and also-rans alike. I
hope that regardless of your final showing, you've improved your skills,
made new friendships, and had a lot of fun in the process.
Despite the hassles and annoyances, it's been a lot of fun these past few
months. I exercised my creative writing skills AND my rules-lawyering
skills, made arbitrary decisions that ruled the fate of many, exchanged
1244 tournament-related email messages, had an excuse to stay up late
Sunday night, and got to know some new folks. Be friendly, and I'll see
you on b.net!
Finally, a huge thank you to all 900 of the people who have
entered in this tournament as players. "If you build it, they
will come" ... well, we've built MWC99 and you have come in
droves. Without you, it would have been nothing but an empty website
and some good ideas. It has been my great and profound pleasure to
know the overwhelming majority of you; I won't begin naming names
because there are hundreds of people who have brightened my day in one
way or another.
Of course, things haven't always run as smoothly as they could
have. I'd also like to thank everyone who taught me valuable lessons
about what not to do, ranging from issues that we really could have handled
better, to insights as simple as "be careful who you invite into your
tournament". Here's looking at you, guys... may history remember you
well.
In summary, then, it's been a hell of a ride. Looking back on
the last six months, I can say that I've achieved everything I set out
to do with MWC99 and had a lot of fun doing so. Certainly the bar on
Myth tournaments has been raised again, to the level where it seems
pointless trying to jump it. I don't foresee myself running any
further tournaments for Myth or Myth II; there was some discussion of
an order league, but events over the last few days have thoroughly
killed my enthusiasm for that. Thank you to everyone who's helped
create or participate in MWC99. It's been a blast.
Butcher
Tournament Manager
Myth World Cup '99
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