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RESULTS BROUGHT TO YOU BY
MacTell

RECENT REVIEWS

MATCHES BY RATING

MATCHES BY DATE

UNREVIEWED MATCHES

SUBMITTING REVIEWS

QUALIFYING ROUND

- TROW

- WARLOCK

- MAUL

- BOWMEN

- BRE'UNOR

- WARRIOR

- THRALL

- WIGHT

- DWARF

- BERSERKER

- GHOL

- HERON

- SOULLESS

- FETCH

- BRIGAND

- GHAST

TOP BRACKET

  ROUND 1

  ROUND 2

  ROUND 3

  ROUND 4

  ROUND 5

  ROUND 6

  ROUND 7

BOTTOM BRACKET

  WINNOWING 2

  ELIMINATION 3

  WINNOWING 3

  ELIMINATION 4

  WINNOWING 4

  ELIMINATION 5

  WINNOWING 5

  ELIMINATION 6

  WINNOWING 6

  ELIMINATION 7

  GRAND FINAL

TOP ROUND 1 - MATCH 1T28

CLASH IN THE CLOUDSPINE
FLAG RALLY

The Companions
Blade of Thorns
Gore
39 : 0
Ferrex (Dead)
12 : 27
Faded
9 : 12
p l a g u e
4 : 0
Giamilton
1 : 1
Mordia
1 : 22
Gunda
0 : 4
 
Flicker
0 : 0
 
Tor
0 : 0
 

Map: Clash in the Cloudspine
Game: Flag Rally
Time: 10 Minutes
Scoring: 3 per flag, 5 for win

The numbers next to each player are [kills] : [losses], as displayed in the film of this game.

Reviewed by Rolling Rock:

C decides to get two warlocks. The problem i find with warlocks are that they are just two slow for a game of flag rally and if the other team uses there trows effectively the locks can be rendered virtually useless. Bot gets two dwarfs and only one ghol. The dwarfs might turn out to be useful if they keep em away from the locks. I like the dwarf idea cause they are highly more effective on trows and they fire alot faster. Though im not sure about only getting 1 ghol. Ghols are good for taggin flags quickly and trapping units in the canyons. C starts off by sending pigs brigs and locks to there middle left flag, trows and zerks middle, and a few zerks and ghols to there middle right flag. Bot sends trows, zerks, and a dwarf to there middle right flag and pigs to there middle left flag. Bot decides to to leave 21 brigs guarding there back two flags. That is way to many guys guarding them flags cause there the farthest from the enemy and most likely the last flags to get attacked. If C moves into an attacking mode, out side some bot flags , bot will end up guarding 3 or 4 flags with alot of units instead of just two flags. C press's hard up there right side with the two trows and zerks and takes out Bot pigs that were guarding there left middle flag. This force then continues on to take out both of bots fort flags and there final flag. Bot used there dwarfs extremely poorly. There is no reason to use control fire against any melee unit. Ferrex tries to control fire C's trows and ends up blasting half of his zerks down to half power. The dwarf at bots home flag was useless and didn't even get off a shot that was worth anything. 50% of Companions army was able to wipe out 75 % of bots army. Bot was able to tag 7 flags mainly cause C didn't guard with much at 3 of the 4 flags on there side. Bot lost because of a poor strategy and poor use of units.

The Companions: 8 flags + win, 29 points.
Blade of Thorns: 7 flags, 21 points.

Back to Match Index | On to Game 2, Clash in the Cloudspine Flag Rally

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