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MWC99 consists of two phases. In the first phase (the
Qualifying Round, or QR), teams will be seeded into pools of 5-7
teams. The pools will be named after different Myth II units
(e.g. "Trow" and "Warlock"). Over the course of the QR, each team
will play a match against every other team in their pool, round-robin
style. After the completion of the QR, a number of teams from each
pool will advance to the second phase, the Double Elimination (DE)
ladder. The exact number of teams to advance will depend on the
number of participants in the tournament, and may include "wildcard"
teams as needed to fill out the DE ladder. During the DE ladder,
teams will be paired against other teams to play one or two matches
per week. Winners continue to advance up the ladder to play against
other undefeated teams in the "Top Bracket," while losers move to a
parallel "Bottom Bracket" to compete against other teams with one
defeat. In subsequent rounds, newly-defeated teams move to the Bottom
Bracket, while teams that lose a match in the Bottom Bracket are
eliminated from the tournament. At the conclusion of the DE phase,
the MWC99 championship will be decided in a Grand Final between the
winners of the Top and Bottom Brackets.
More detailed information can be found in the Qualifying Round and Double
Elimination Rules.

Seeding is the process of ranking competitors according to their
approximate skill level to facilitate a roughly even distribution of
ability in the initial population of pools or elimination
brackets. The number 1 seed is, in a sense, the "favorite" to win the
tournament. The phrase "higher-seeded team" refers to the team that
was initially ranked (or seeded) higher than the other. For example,
when comparing the number 1 seed and the number 12 seed, the number 1
seed is the higher-seeded team.
Seeding will be used to distribute teams into
pools for the Qualifying Round. The results of the Qualifying
Round will be used to re-seed the teams that survive the Qualifying
Round and populate the Double Elimination
Ladder.
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