3D Rendering Engine Comes To Mac OS X

LightWork Design has released a Mac OS X version of its namesake product, LightWorks. LightWorks is a rendering engine used by other developers to handle 3D rendering for their own apps. The release of this engine for Mac OS X allows those developers to further their own ports to Mac OS X. From LightWork Design:

LightWork Design simulation and visualisation solutions, today announced that LightWorks® - the industryis fastest rendering engine - has been released for Mac OS X.

"By featuring powerful graphics capabilities, such as Quartz and OpenGL, Mac OS X is quickly becoming the platform of choice for 3D design applications," said Ron Okamoto, Appleis Vice President of Worldwide Developer Relations. "With the addition of LightWork Designis advanced toolkit solutions, even more developers can now take advantage of Mac OS Xis superior technology."

LightWorks Mac OS X release Support of LightWorks® on Mac OS X is a major part of LightWork Designis commitment to providing its customers with cross-platform toolkit solutions to their end-usersi needs. This new version will enable LightWorks® licensees to easily introduce high quality photorealistic rendering applications that leverage Mac OS Xis power, stability and graphics capabilities.

About LightWorks® The LightWorks® rendering engine is used in more than 80 software applications worldwide. Applications that incorporate LightWorks® include: VectorWorks from Nemetschek North America, Form-Z from auto-des-sys, Vellum from Ashlar, Architrion from CN Industrie, SolidThinking from Gestel, CDRS from PTC, Unigraphics from UGS, SolidWorks from Dassault, ThinkReal from Think3, PowerShape from Delcam, and products from many other major CAD vendors.

You can find more information on LightWorks at the companyis Web site.