Hot on the heels of Apple’s policy changes that relaxed restrictions on the tools developers can use to write iPhone and iPod touch apps, Adobe announced that it plans to start working on updates for its Flash Packager tools for iOS apps.
Adobe’s Packager for iPhone tools let developers create apps in Flash Professional CS5 and then compile them as native iOS apps.
“This feature was created to enable Flash developers to quickly and easily deliver applications for iOS devices,” the company said in a statement. “The feature is available for developers to use today in Flash Professional CS5, and we will now resume development work on this feature for future releases.”
Since the iOS compiler feature is already available in Flash Professional CS5, some developers have apps that started life as Flash code already in the App Store review process.
Apple changed its iOS developer agreement on September 9 so coders could use most any tools they want to create their iOS-based apps. “In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need,” the company said.
The change came as particularly good news to Adobe since the company had already spent time and money developing its Flash to iOS compiler.
The change of heart at Apple doesn’t, however, open the iPhone, iPad and iPod touch to run Flash-based content. Adobe pointed that out in its statement, too. “We do want to point out that Apple’s restriction on Flash content running in the browser on iOS devices remains in place,” the company said.


3 Comments
It sounds like the boys made nice now doesn’t it, at least partially. The ball is in Adobe’s court really. If they make the tools work, and keep up with development, maybe one day there could be a change in stance on Flash. Good deeds beget good things.
This is a pretty nice carrot after the stick.
Funny, Tiger. The tool in question works now just like it worked in May, when it was released. And it works a little better than in February, when it was in beta, and several iPhone apps made with it were sales leaders in their categories and even featured apps in iTunes. Example: Alchemist.
BTW, the buzz this morning is that the change to the tools rule and the attempt at “transparency” of the process reflect EU regulatory concerns. Jobs may have experienced a temporary laps of cranial-rectal inversion and reacted before this blew up with the regulators, but it wasn’t benevolence toward Adobe. When you look at Adobe’s reaction, which is tempered and business-like, you can see who holds the cards.
One thing to watch… How long until Steve’s “Thoughts on Flash” disappears? The letter is most certainly at odds with the policy change. I quote from it:
Philosophy does not square with action here.
I think their reversal of policies has to do with Adobe making a similar feature for Android. By allowing Adobe to export to iPhone, Apple assures that the iPhone will get any successful Flash Android apps, as well as a slew of potentially less then stellar apps, while retaining their control to pick and choose which apps they allow. Basically the new policy prevents Flash apps from giving the Android store more apps then the Apple store.
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