Blizzard Entertainment on Wednesday announced that its eagerly anticipated real-time strategy game StarCraft II: Wings of Liberty won't ship until the first half of 2010, due to ongoing work the company is putting into its Battle.net multiplayer service. Blizzard has said that StarCraft II won't support LAN gaming, which means all multiplayer sessions will have to go through Battle.net.
"Over the past couple of weeks," the publisher said in a statement, "it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game. The upgraded Battle.net is an integral part of the StarCraft II experience and will be an essential part of all of our games moving forward. This extra development time will be critical to help us realize our vision for the service."
StarCraft II: Wings of Liberty is a science-fiction game focusing on three races – the Protoss, Terran, and Zerg – vying for survival. It's actually the first in a trilogy, with each part offering a 26- to 30-mission campaign centered around one of the three races, with the other two available for multiplayer sessions. Wings of Liberty consists of the base game and the first campaign, while the next two releases will be expansion packs.