EA Bringing the New SimCity and Origin Store to Mac

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SimCity 2013 On Mac

The next installment of the venerable “SimCity” franchise, simply titled SimCity, will be available on Mac OS X in February 2013 according to a press release Tuesday from EA, the game’s publisher. The open city building and management simulation will launch on Windows in the same month.

“Whether you owned a Macintosh or a DOS PC, we all have memories of laying down zones and reticulating splines from our youth,” Lucy Bradshaw, Senior Vice President and General Manager of EA’s Maxis Label was quoted as saying in the press release. “To the millions of SimCity fans out there, we’ve been listening and can proudly say that your calls have been answered. SimCity has a long legacy on the Mac and the team at Maxis is ensuring that it will be the deepest, richest and most accessible SimCity game yet.”

SimCity, announced in March, will be the fifth major release of the city building franchise (that does not include 2007’s poorly reviewed SimCity Societies, which is considered by many fans of the series to be “The Phantom Menace” of the SimCity world). Apart from Societies, all versions of SimCity have been available on the Mac and, with today’s announcement from EA, it appears that trend will continue.

A History of SimCity
SimCity History 

In addition to 10 years of graphical improvements since the last major release, SimCity will feature a strong online component in which players’ cities will interact dynamically with each other and certain tasks will only be possible if they are performed in collaboration with other users. Single player fans should note, however, that Maxis has promised that the full “SimCity experience” will be available to those who choose not to interact with other city builders.

The game, thus far unpriced, will be available for download on OS X via EA’s Origin digital distribution store, which the company also announced is coming to the Mac later this year.

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Comments

KitsuneStudios

OH YES!

Honestly, despite the fact that every version has been out on the Mac, there have been major issues with their Mac ports.

The two map-using SimCity 200 spinoffs, Streets of Cim City and SimCopter, never made it to the mac.

SimCity 3000 wasported by MacKiev, and was never patched. The SimCity 3000 Unlimited never made it to the Mac either. It also ran poorly in MacOS X.

SimCity 4 was ported, but never properly updated to Intel. It ran like crap in Rosetta, there was silence on whether it would be updated, and while Aspyr released a half-assed beta patch, it was never finalized.

SimCity 4 is directly responsible for me committing to BootCamp for gaming. While I try and use Mac versions and support Mac developers where possible, I now budget an extra $100 for a windows license when I buy a new Mac.

Mario

SimCity 4 is directly responsible for me committing to BootCamp for gaming. While I try and use Mac versions and support Mac developers where possible, I now budget an extra $100 for a windows license when I buy a new Mac.

Same thing here. It sucks to have to do it, but it’s the only way to really have a playable SimCity 4 game on the Mac.

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