The Mac Observer

OnLive Shows Off Game Streaming on iPhone

TMO Talk (1)

Last Friday, OnLive founder and CEO Steve Perlman revealed that he demonstrated his company’s upcoming game streaming technology on an iPhone. OnLive promises to shake up the games industry by pioneering “cloud gaming,” in which massive data centers do all the heavy lifting as gamers play titles through a small box connected to their TV or via a web browser plug-in.

“Today,” Mr. Perlman wrote, “I FINALLY get to answer a question that so many people have been asking about: Yes, OnLive works on cell phones, too. Today, at a Wedbush financial conference in New York I showed OnLive running simultaneously on 2 iPhones, a TV, and a computer. What is really cool is that all 4 devices had access to the full OnLive Game Service.”

He went on to say: “That said, it’s important to understand that a cell phone is a very different beast than TV, PC or Mac. And while we’re thrilled about eventually bringing many new games to cell phone platforms, currently, games on OnLive are tuned for TVs and computers. So initially, it’s the Community and Social elements of OnLive that we’re most excited about on mobile devices.

“I’m afraid we are not announcing a date for availability of OnLive on particular cell phones just yet. We have further development to do, and we need approvals from some cell phone makers before we can release OnLive to the public. So, for now, OnLive on a cell phone is only a technology demo.”

When OnLive was revealed at the Game Developers Conference earlier this year, it was met with a mixture of excitement and skepticism. On one hand, it enables consumers to play games without spending money on expensive consoles or high-end computers. It also gives the Mac a chance to finally be on par with the Windows world, rather than continue to be an also-ran.

On the other hand, the technology is obviously very bandwidth-intensive, which raises many questions about its ability to deliver a satisfactory experience. In addition, it’s not clear that consumers will trust their entire gaming experience to the cloud, since an Internet outage on their end will deny them the ability to play games at all, and the recent T-Mobile Sidekick outage, and subsequent partial data loss, could harm their trust in the concept.

For game publishers, however, cloud gaming promises to end piracy and give them one platform to develop for, significantly cutting costs in an industry where it can cost millions of dollars to get a AAA title out the door. It also ends the practice of buying and selling used games, a revenue stream that game publishers don’t participate in.

 

Post A Comment or Log-in. Need an account? Register here.

1 Observer Comment

   Actions Net life science said on November 22nd, 2009 at 12:20 PM:

I recently came across your blog and have been reading along. I thought I would leave my first comment. I dont know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

 

Recent Headlines - Updated February 14th

Tue, 1:56 PM
Apple Stock Watch - Peter Misek: Apple Will Initiate Dividend in 2012
1:20 PM
Deal Brothers - 13” MacBook Pro 2.4GHz Dual-core Intel i5:  $1,019
12:45 PM
In-Depth Review - Bookle: A Friendly EPUB Reader for the Mac
11:30 AM
Apple Stock Watch - Reminder: Apple Streaming Tim Cook Speech Today
10:39 AM
News - BYOD Trend Could Open Door to More iPhones, iPads in Workplace
9:54 AM
News - DOJ Also Approves Patent Acquisitions By Consortiums Involving Apple
9:36 AM
News - DOJ Signs Off on Google’s Motorola Acquisition
8:55 AM
Rumor - Apple Said to Be Testing Smaller iPad, 4G-Capable One
Mon, 10:30 PM
News - Apple to Live Stream Tim Cook’s Goldman Sachs Speech
8:14 PM
News - Chinese Authorities Seize Apple iPads in Trademark Dispute
6:26 PM
News - Apple Tops Harris Reputation Poll with Record Score
5:33 PM
Mac Geek Gab Podcast - MGG 381: Mac Internet Recovery, HTML on iPad, iDevice Syncing, More!
 

The Mac Observer Reader Specials

  • TypeStyler 11 is now in the Mac App Store!! -- Special Introductory Price of $59.95!! -- To Buy From The Mac App Store Click Here Now!! Or buy direct from Strider Software.
  • Mac RAM Upgrades: MacBook Pro 16GB kits $475, 8GB Kits for $119.99! iMac 16GB RAM Kits (4x 4GB) for $229.99! Mac Pro Memory 32GB Kit for $399.99, 64GB Kit for $889.99! Mac Hard Drives 2TB Seagate SATA II for $249.99! Click Here!
  • Poker Mac If you're using a Mac, then you've gotta check out Online Poker Mac. This mac poker and online casino mac site actually does the unthinkable, it actually rewards!

Apple Stock Quote (AAPL)

Loading...

Hot Topics

TMO Express

Join the TMO Express Daily Newsletter to get the latest Mac headlines in your e-mail every weekday. Find out more!

Top Deals From DealBrothers.com

Recent Features

Support The Mac Observer

We noticed you may be running AdBlock on your computer. It takes real money to run this site and to deliver the news, tips, and opinions you love to read.

If you wish to block the ads that pay for the creation of our content, we ask that you instead support TMO Directly, either with a $5 monthly recurring contribution, or a one-time donation of any amount of your choice. Thanks!

Subscribe with Paypal Donate with Paypal