Modern digital fabrication technology has made is easy for companies to throw a product together for not much money. But what about the hassle that starts when you get it home? How does this compare to Apple's philosophy? John Martellaro weighs in.
Kill time while waiting with these great apps Vern Seward features in this week's Free on iTunes. Instapaper, Angry Birds Go! and Monopoly Slots.
Millions of Apple customers happily upgrade to a new version of iOS or OS X, and the new OS comes to dominate in just months. Meanwhile, many businesses strain to move into the future as they cling to the comfortable belly of Windows XP. How does this happen?
Technology and software services are developing faster than most people can absorb them. As a result, there's a human tendency to focus on tried and true products and take only minor excursions when they're sufficiently mature and useful. That's what Apple keeps in mind but the competition often cannot afford to do.
Here is Free on iTunes Top Ten apps of 2013. Check it out.
When we think about a 13-inch iPad, we can't just think about a larger display for things like reading, art and designing. Instead, there comes a point where a larger iPad creates whole new markets and applications. John Martellaro speculates.
Another Black Friday has come and gone, and once again Apple's iOS devices were by far the most popular devices for mobile shopping, crushing Android. According to IBM, mobile traffic and sales increased, with iPhones and iPads accounting for almost all of it. Bryan Chaffin looks at the issues.
Judge Denise Kote not only saddled Apple with a court-appointed outside attorney to monitor the company's antitrust compliance, she then picked the attorney she wanted—Michael Bromwich—without also establishing how much he would be paid. The result? After two weeks on the job, Mr. Bromwich is trying to charge Apple $1,100 per hour. Bryan Chaffin thinks this is outrageous.
Referring to Windows RT, Microsoft's executive for devices Julie Larson-Green recently said: "We should not have called it Windows." And so it goes with Microsoft's recent confusion about OSes and branding with its mobile devices. The good news is that some clarity appears to be emerging -- as soon as Windows RT dies.
There are two notable camps amongst Apple's irritable critics. First, if Apple had more products, they'd have more sales. Second, if Apple spent more on R&D, they could buy their way into inovation and, again, exciting new products. Highly critical pressure to achieve that, on demand, is irrational.
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