Size and the amount of space digital magazines require is just the tip of the iceberg. David Winograd digs deeper into the issues inherent in digital magazines, and their topsy-turvey market.
When Steve Jobs was alive and Apple had a mere $25 billon in cash assets, he claimed that Apple wanted to “keep its powder dry” for a strategic opportunity. And yet, as opportunity after opportunity has presented itself in the TV industry, Apple continues to sit on its $110 billion cash hoard. Why is that?
Apple’s relatively new SVP of Retail John Browett is having a bad week. Conflicting reports about whether a disruptive workforce reduction in Apple’s retail stores was intentional have given us all reason to doubt Tim Cook’s choice of replacement for former Apple retail chief Ron Johnson. Jim Tanous addresses Mr. Browett, Mr. Cook, and the community: what’s going on with Apple’s retail management and how will it be fixed?
It’s like a train wreck, but in slow motion. It edges forward ever-so slowly, horrific and chilling. You know what’s going to happen, but just like yelling “Stop! No! Don’t do it!” at the movie screen when the girl splits off from the main group in a horror film, your shouts and protestations fall meaningless, echoing off of deaf ears.
The more interactive and immersive digitai magazines become, the larger the file size, the longer it takes to download, and the harder it is to keep. David Winograd takes a look at this problem and its implications for the iPad.
The economy in western Europe was poor. Intel’s timing on Ivy Bridge was inconvenient. There might have been some iPad cannibalization. Even so, Apple’s year-over-year sales of Macs were up a smidgen. It might have been more.
Apple’s sandboxing requirements are a fact of life for developers hoping to sell their apps through the Mac App Store, and that has some developers — as well as end users — crying foul. On the other side there’s John C. Welch from Angry Mac Bastards, and he thinks thinks it’s time for developers and users to man-up and accept the good sandboxing brings to the Mac.
There has been a lot of jumping on the Microsoft Surface bandwagon. One has to wonder why, in this very technical era, why there is so much wish fulfillment.
There was a universe of technology unleashed at the WWDC Keynote this morning. It was designed to amaze, overload and galvanize developers. But what about the customers?
Apple has become such a large company that its influence ripples throughout the market in ways we are just coming to understand. That, in turn, can dictate our personal technology choices in new ways.
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