Mac Owners Should Hold Off on New Samsung T1 Flash SSD

4:30 PM, Jan. 21st, 2015 ·

First experience with Samsung T1 Flash SSD

On January 20, Samsung announced what appears to be an exceptional new storage product, a one ounce USB 3 external Flash drive, essentially a portable Flash SSD, called the T1. John Martellaro did some testing and explains why Mac owners should defer a decision on this new product until more details are sorted out.

Digital Music: Can You Hear Above 16-bit/44.1kHz?

4:27 PM, Jan. 21st, 2015 ·

Dave Hamilton walks right into the line of fire today, detailing and explaining the differences between 16-bit and 24-bit audio bit depths, as well those between sample rates of 44.1kHz and 192kHz. Like The Beatles said about love, Dave says about 16-bits: it's all you need.

TMO Daily Observations 2015-01-21: Demystifying Apple Pay on Apple Watch

1:19 PM, Jan. 21st, 2015 ·

{primary_category}

One of the big features Apple is touting for its soon to ship Apple Watch is Apple Pay, but there are plenty of questions about how the feature will work. John Martellaro and the MacCast's Adam Christianson join Jeff Gamet to discuss Apple Pay on Apple Watch, what security measures we can expect, which iPhone models it supports, and more.

iPhone 6 Survives Drop from Space

11:22 AM, Jan. 21st, 2015 · · Cool Stuff Found

Drop testing an iPhone 6 case typically involves a push from a table, or a climb up a short ladder, but Urban Armor Gear didn't think that was enough, so they dropped an iPhone from space. They put the iPhone 6 in one of their cases, then lifted it to 101,000 feet with balloons before dropping it along with GoPro cameras recording the flight. The iPhone shut off before reaching it's highest point because apparently they don't work well at -79°F, but it powered back up again after it was recovered. They used a parachute to slow down the descent a little, but still... an iPhone dropped from space!

{video} https://i.ytimg.com/vi/6Hc38-VHIX8/mqdefault.jpg {/video}

Apple Buys Semetric to Boost its Streaming Music Plans

10:05 AM, Jan. 21st, 2015 ·

Apple has purchased the online music analytics company Semetric as part of its plan to boost its Beats streaming music service. Semetric's services will help Apple better track interest in artists and songs, which could come in handy for managing advertising as well as streaming data and song sales.

The Mac Observer Spin The Mac Observer Spin is how we show you what our authors think about a news story at quick glance. Read More →

If Apple wants a big piece of the streaming music market, it needs more information about what we listen to, as well as when and how. That's what Semtric gives it, and that makes buying the company a smart move.

The Interview Hits Netflix Streaming this Weekend

9:07 AM, Jan. 21st, 2015 ·

If the hype surrounding Seth Rogan and James Franco's The Interview wasn't enough to convince you to buy or rent the movie from the iTunes Store, Microsoft's Xbox Video, or Google Play, you're in luck because it'll be available on Netflix streaming this Saturday, January 24.

The Mac Observer Spin The Mac Observer Spin is how we show you what our authors think about a news story at quick glance. Read More →

Pulling The Interview's original release over terrorist threats turned out to be the best publicity the movie could've hoped for.

TAG Chief Says No One Could Produce a Smartwatch in Switzerland

9:17 PM, Jan. 20th, 2015 ·

TAG Watch

Jean-Claude Biver, the head of the luxury holding company that owns watch brand TAG Heuer, said Tuesday that TAG will not use the "Swiss Made" label for its in-development Apple Watch competitor. In an interview with Bloomberg, Mr. Biver said Switzerland simply doesn't have the technology needed to make a smartwatch.

Apple Spends More on Lobbying as Politics and Technology Intersect

7:20 PM, Jan. 20th, 2015 ·

Mr. Apple Goes to Washington

The late Steve Jobs spoke often about the importance of being at the intersection of technology and the humanities, but the company increasingly finds itself at a new intersection: technology and politics. Bloomberg reported the Cupertino company has dramatically stepped up its lobbying efforts in Washington, DC, lobbying some 13 different departments and agencies in 2014.

Pay What You Want for the Game Design Course Bundle

5:22 PM, Jan. 20th, 2015 ·

Pay What You Want for the Game Design Course Bundle

I love the name your own price deals we get to offer you through our friends at Stack Social. Today, it's the Game Design Course Bundle, a collection of tutorials designed to teach you how to code games. If you pay less than the average, you get two courses, Engage Your Customers w/ Gamification Course and Learn To Craft "Hand-Painted" Textures Course. If you beat the average price, you'll also get Make Real Games: Become a Unity 3D Power User Course and Professional Video Game Art School Course. And the average is only $8.13. Plus, 10 percent of your purchase price goes to one of three charities. Your choice.