The demand for Apple products is less dependent on price than for the Windows box makers. For one thing, Apple doesn’t compete in the most price sensitive areas of the market.
The extra dollars per unit will do far more to benefit Apple’s margins than the few lost sales will hurt Apple’s revenue. In fact, Apple’s revenue will increase from the price change because the percentage of increase in revenue will more than outstrip the percentage of lost sales, if any, that may occur.
Because Apple has regained critical mass and has sufficient sales to support the work of 3rd party developers, analysts are more concerned about profit growth than nominal increases in unit sales, though profit growth is contingent in part on units sales.
Ok, let’s look at it another way. Here’s a theoretical example:
Let’s say Apple’s average wholesale price per unit is $1,500 with a 30% margin. That’s a gross margin of $450 per unit.
Let’s say a discount box maker has an average wholesale price of $750 and a gross margin of 10%. That’s gross margin of $75 per unit.
The discount box maker doesn’t need to sell three times as many boxes as Apple to make the same gross profit, but six times as many boxes to make the same $450 as Apple. That’s why unit sales are so important to the discount box makers; they need the additional unit sales just to survive.
This is also why it’s misleading to compare Apple’s unit sales to the unit sales of discount box makers. The major PC box makers also make the most profit per unit from a small part of their PC sales. Apple only competes in the more lucrative part of the consumer PC business, the market for PCs that are priced $1,000 and above. Apple’s percent of that market is much higher than their nominal market share suggests.