Some here may recall that my husband is a professor of Digital Media in the School of Art at the University of Florida. We are also a BIG Apple family…he has used Macs in many of his art projects, both in the creation of the work and the presentation of the work. He currently has a work at the Tampa Museum of Art called GameSpace.
As his interest is in art and technology, he has been developing ideas for using the iPhone. His focus involves the cultural impact of new media with a particular emphasis on contemplation in gameplay.
Being extremely busy, teaching and doing all of the other things required of junior faculty, he was not able to begin working on the idea, in earnest, until mid May. For about 6 weeks or so, he worked, night and day, on an app with a couple of other artists. After mailing some forms to Apple, uploading the application to the Apple development website and completing some other “informational” forms online, the waiting began on June 22. Yesterday, July 4th, he received an email from Apple, telling him the app had been approved.
He had heard the approval process was around 10 days and that was pretty much correct.
If you are so inclined, you can check out the app here.
He realizes that this app won’t appeal to everyone. He’s playing with ideas that may only be of interest those involved in the art/game theory community. However, as a “regular Joe”, I find Mower to be a relaxing break from some of the more frenetic games I have downloaded. The sound of the lawnmower and the fact that I don’t have to “attain” anything is a nice alternative, for those times I have a few minutes to kill.
The experience, thus far, has been a positive one. It very easy to work with Apple’s procedures, and he thinks the iPhone is a great development platform. He’s anxious to start on some new ideas but is now teaching summer school, soon followed by the fall semester…too many ideas, never enough time, but that’s the way it goes.





