HTML5 Benchmarks

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    Posted: 25 September 2010 02:08 AM

    Looks like Flash > HTML5 on Android > HTML5 on iOS for the bouncing ball test.

    http://www.youtube.com/watch?v=sFFax1oYyBE&feature=player_embedded

    In the text write-up, he delves into battery usage. Guess which uses twice the battery of the other. Yep, that’s right fanbots, HTML5 Canvas animation with Javascript uses 2x the battery as Flash.

    So, anyone still not convinced that Steve Jobs is a vindictive, lying sack of horse manure? If not, please enjoy your slow iOS devices.