We Rule Combines Farming with Fantasy

| In-Depth Review

We Rule, one of the latest games from ngmoco, allows you to rule your own kingdom on your iPhone, iPod touch or iPad. You farm the land, plant trees, and build cottages and businesses in an easy-to-use interface. As part of the Plus+ gaming network, the developers have encouraged network play by allowing your friends to place orders from your businesses. The gameplay is fun, if repetitive, and the game’s graphics make it easy to see the beauty of the iPhone as a gaming device.

The game’s graphics are amazing. The firefly trees look like they’re surrounded by fireflies, and a wide variety of citizens wander around in wonderful colors and authentic-looking garb. Your castle, which is pre-placed when you start the game and can’t be moved, grows as you advance in levels. ngmoco has clearly put a great deal of thought and effort into the game’s graphics, paying attention to even the smallest details like the shadows along the castle’s staircases.

We Rule

The game’s music fits the theme quite nicely, with a medieval faire sound. We Rule also has nice sound effects, including voices for the citizens: if you tap on them, each type of citizen says a different phrase, often related to what the citizen’s job is.

During We Rule’s tutorials, you will be asked to invite your friends to play We Rule. Getting at least one friend and having them hire one of your businesses to complete a job will finish out the tutorial and give you an experience point reward.

Friends' Kingdoms in We Rule

As you network with your friends on We Rule, you can accept jobs from them, and hire them to do jobs for you.

Jobs in We Rule

Each job provides a different payment to your friend, and gives you a different amount of coins and experience points.

To spice up the game, and speed things up, you can buy “mojo” via in-app purchases. You also accrue mojo as you level up, and spend it to speed up your crops and businesses.

Unfortunately, the game lacks sound controls. The only way to disable the music or sound effects is to turn your volume down or switch your iPhone or iPod touch to vibrate. It would be nice to have sliders to turn the music and sound effects down or off separate from the iPhone’s controls.

The game includes an iPad-specific interface that takes advantage of the device’s bigger screen and makes game play even easier. Unfortunately, it displays only in landscape mode with the iPad’s home button on the right, so users that typically keep their home button on the left will have to rotate their iPad ever time they play.

Although ngmoco seemed to struggle for a bit to keep up with demand, the servers seem to be much more capable these days of keeping up with the growing network of We Rule players. It’s been quite a while since I’ve had any problems connecting to the game.

Finally, the gamplay might get a bit repetitive after a while. ngmoco has been issuing regular updates to the game, adding new businesses, crops, and decorations for your farm. If the farming and collecting aspect of the game seems too boring, the ability to completely redecorate your kingdom with new buildings and other decor can make up for that.

The Bottom Line

We Rule is a free download, and it’s a fun game. You might get bored with it after a few weeks, or you might find the farming and collecting from your citizens and businesses relaxing. You might find your next gaming addiction. If you don’t, the game hasn’t cost you anything.

Product: We Rule

Company: ncmoco

List Price: Free

Apple iTunes App Store Price: Free

Pros:

Rule your own kingdom, networked gameplay with friends, beautiful graphics, frequent game updates

Cons:

No gameplay if disconnected from cellular and WiFi networks, no in-game sound controls, repetitive gameplay after a few levels, iPad version doesn’t support screen rotation

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1 Comments

palenoue

You forgot to mention that the buildings are entirely pointless.  They don’t do anything for the game except generate money and experience, you could build a dozen wizards towers or a dozen butchers and nothing different will happen.  In fact, you’re penalized for building the more expensive buildings.  Since all they do is produce gold and experience, the winning strategy is to build nothing but tailor shops (the cheapest) and ignore all other buildings.  And the decorations (roads, fences, trees) are just that: decorations.  They do nothing except use up your money.

Someday someone will make a kingdom game where the buildings, roads, fences, etc., will have real meaning, but “We Rule” isn’t it.

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