September 24th, 1999

[3:35 PM] Ambrosia Releases Update For Cythera

Ambrosia Software has issued a maintenance release of their role playing game Cythera 1.0.3. Version 1.0.3 adds some new features while addressing a number of known bugs. According to Ambrosia Software, some of the new features are:

  • Starting the game, choosing Preferences, then choosing Save causes game to quit.
  • Aethon will teach you how to use missiles
  • Moving something doesn't clear the "OK to take" bit
  • DisplayManagerAware bit set for 68K (so Fat version should have that)
  • Entering Tavara Stronghold "shimmers and disappears" now works correctly.
  • When you buy more than one non-counted object, it correctly creates the right number (instead of one too many)
  • Replicate spell is a bit less powerful now (doesn't replicate _everything_ takable).
  • Harpy corpses have too high a priority, and yet can't be moved.
  • Seldane object stops working, turning all white (this only occurs if you have a corrupted persistence storage heap in 1.0.x that was fixed in 1.0.2, but only sometimes)
  • Clears all "targets" and "modes" when you restore/open a game (though if you exploited this problem, there is a chance that random items will forever be missing from the game)
  • Touched up the shadow on the Seldane device (so there is no white rim on it)
  • Fixed problem with various "detect" spells/skills that had false positives.
  • Fixed the buried treasure being "stealing" problem

Cythera is available for US$25. You can find more information at the company's web site.

Ambrosia Software