Ambrosia Software has issued a maintenance release of their role playing game Cythera 1.0.3. Version 1.0.3 adds some new features while addressing a number of known bugs. According to Ambrosia Software, some of the new features are:
Starting the game, choosing Preferences, then choosing Save causes game to quit.
Aethon will teach you how to use missiles
Moving something doesn't clear the "OK to take" bit
DisplayManagerAware bit set for 68K (so Fat version should have that)
Entering Tavara Stronghold "shimmers and disappears" now works correctly.
When you buy more than one non-counted object, it correctly creates the right number (instead of one too many)
Replicate spell is a bit less powerful now (doesn't replicate _everything_ takable).
Harpy corpses have too high a priority, and yet can't be moved.
Seldane object stops working, turning all white (this only occurs if you have a corrupted persistence storage heap in 1.0.x that was fixed in 1.0.2, but only sometimes)
Clears all "targets" and "modes" when you restore/open a game (though if you exploited this problem, there is a chance that random items will forever be missing from the game)
Touched up the shadow on the Seldane device (so there is no white rim on it)
Fixed problem with various "detect" spells/skills that had false positives.
Fixed the buried treasure being "stealing" problem
Cythera is available for US$25. You can find more information at the company's web site.