Eddy Cue explains how Apple made money from $0.99 iTunes songs

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Apple built one of its most successful businesses by selling songs for $0.99, and the company managed to make that model work even when every single transaction looked like it would lose money due to credit card fees, which made the strategy seem unsustainable at first glance.

During an appearance on the TBPN podcast, Eddy Cue explained how Apple solved this problem with a simple but effective approach that changed how digital purchases worked behind the scenes.

“There were two keys to $0.99 that we really believed in, and people didn’t see. Number one is when the price is $0.99, and it’s consistent, you never have to think about price. The second thing was that people could never do that, because at $0.99, if you’re charging a credit card, you would lose money… What we decided to do… was: ‘Look, this thing is amazing. You’re not going to buy just one song, you’re going to buy a lot of songs.’… ‘Let’s keep the transaction open… Everything you buy, we’ll give you, then we’ll charge you at the end.’”

Apple avoided losing money on every $0.99 purchase by batching multiple song purchases into a single credit card charge, which meant the fixed transaction fee applied once instead of repeating for every individual song, and this allowed the company to protect margins while keeping pricing simple for users.

Apple still uses this system across the App Store and subscriptions like Apple Music, so when purchases happen close together, Apple groups them into one charge, which helps reduce fees but can make it harder for users to match charges with receipts when they arrive at different times.

This approach keeps costs low for Apple while maintaining a smooth buying experience, even if it sometimes creates confusion when reviewing billing statements.

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