Panic has made iOS and Mac software for over 20 years, like Coda, Transmit, and Prompt. They’re also the creators of the popular Firewatch game. Now they’ve decided to get into hardware with Play Date. To summarize it, Play Date is a black and white Gameboy with a hand crank and a game subscription. There aren’t a lot of details yet, but it sounds like the hand crank acts as a controller, rather than as a way to power the device. The console will cost US$149, ship in early 2020, and come with 12 games as part of “Season One” that will be included.
The games will be delivered over-the-air, once a week for 12 weeks, and they’ll be a surprise: when the new game light flashes, you’ll never know what you’re about to play. Panic recruited some of the world’s best game designers — some well known; others under the radar — to make games exclusively for our system.”
Panic has made good on the WWDC announcement that Transmit was coming to the Mac App Store, the app made its debut Thursday.
Dave Hamilton and John Martellaro join Jeff Gamet to talk about the relationship between Comcast and Cogent, Panic’s download problem linking the two together, and Net Neutrality.
Panic, the company behind Transmit, Coda, and Firewatch, had a mystery on its hands: why were its app downloads so slow for a lot of users? They dug into it and found the problem was specific to Comcast customers—and they got Comcast to fix it. The story is a great example of how interdependent internet service providers and the companies providing the bandwidth pipes are. It’s also a perfect example of what an internet without Net Neutrality is like. Panic’s video explaining what happened is worth watching, and you can learn more about what happened on the company’s blog.
The company cited low sales and overlap with Apple’s new Files app for iOS 11 as reason.
Panic announced the release of Transmit 5, seven years after the release of version 4 of its popular file transfer app.