Aspyr Media released Thursday Sid Meier’s Civilization VI on iPad, the first game from this great franchise to come to iOS. Aspyr said the interface has been reworked for Touch, and it otherwise looks like Civilization VI. Which is awesome for gaming fun and miserable for my time management. I mean, utterly miserable. I do loves me some Civ action! The game is priced at $59.99, a hefty price that tests new waters for bringing premium games to iOS. But, it’s being released with an introductory price of $29.99, half off. This is the base Civilization VI game without any of the expansions for the desktop game. It’s a free (3.1GB) download that lets you play your first 60 moves for free. After that, you have to make an in-app purchase to buy the full game. Aspyr said the game is playable on iPad Air 2, iPad 2017, or any iPad Pro—the requirements listed in the App Store’s requirements pulldown are more expansive, but I’d stick with the models specified in the description.
The update also includes some bug fixes, improvements to the game AI, improvements for other civilizations, and adjustments to game balance.
Civilization Vi got its first expansions Wednesday with the release of the Poland Civilization & Scenario Pack and Vikings Scenario Pack. The Polish pack includes the full Poland civilization, which includes the ability to take over tiles by fortifying their borders. The Poland scenario is a 60-Turn game where you defend Poland, Prague, and Vienna from Teutonic Knights and Ottoman Turks! Sounds awesome. The Viking Scenario includes new City-States with new benefits, and a 100-Turn game where you invade England, take Paris, find Vinland, or raid the Mediterranean. I’m slacking off from work just thinking about it. Each pack is $4.99, and is available through both Steam and the Mac App Store version of the game. Civilization VI itself was released in October for $59.99, and Wednesday’s update includes a variety of bug fixes, balance changes, AI tuning, and a new Earth map (standard size).