Ambrosia Readies Two New Games

Even though we have not had enough of Unreal Tournament and Quake III Arena, let alone the new releases Deus Ex and Balduris Gate, Ambrosia is teasing us with information about two of their forthcoming games. Escape Velocity 3, a promised rework of the original, and Ragnarok are in production, and Ambrosia has released information about the new titles. According to Ambrosia:

Escape Velocity 3
In EV3 (the threequell to Escape Velocity), we are working on a huge update to the game -- itis been rewritten so that the graphics engine is 16 bit, handles transparencies, hue tinting, thruster and laser "glowing", and a number of other really cool features. The graphics for the static scenes are all 32 bits of love, and there are QuickTime movies for many aspects of the game (donit worry, they augment the game, we arenit turning the game into an "interactive novel" or anything silly like that).

More importantly, weire giving people what they love about EV: an all new huge, expansive universe with a number of major plotlines (and scads of minor plotlines) that unfurl as you pilot your way through the universe. There actually have been book-length background stories written about the scenarios youill encounter in the game, so I think depth and immsersiveness in the story will be a given.


Ragnarok marries the 3D OpenGL continuous level of detail, multitexuring, deformable, fractal landscape, texture detailing, fully buzzword-compliant TURF engine with modem-friendly Internet play thatis sure to please.

Imagine Road Warrior/Mad Max-style racing in crazy vehicles bristling with heavy artillery -- heavy enough to leave huge craters in the ground, and even level entire mountains on the go. Blast your friends into the next continent while also terraforming the earth and racing for the finish line.


You can find more information on these new products at the Ambrosia Software web site.