Not Another "Windows Is Not So Bad Article"

Late ly, I've been spending a lot of hours working with Quake III. Working with it mind you, not playing it. The time has long since passed that enabled me to ever become particularly good at any gaming exploit. In short, I've been working with a brilliant young student who has developed Quake maps as the major design elements of the scenery for this year's exploits of the fall. As a result, I've had to log a lot of hours on the Wintel platform. A lot of hours. Before you go and dismiss this as a simple "Windows-not-so-bad" article, think again

Check It Out: Not Another "Windows Is Not So Bad Article"