Adobe May Drop Mobile Flash Development

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Adobe is apparently ready to give up on Flash for mobile devices and focus instead on the desktop version of its multimedia platform, along with HTML 5 and mobile applications.

Flash on mobile devices? Not any more.Flash on mobile devices? Not any more.

According to ZDNet, Adobe plans to tell developers:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.

Adobe hasn’t had much luck with Flash for mobile devices thanks in part to limited feature support and performance issues. The company also ran into a brick wall in that Apple refused to include Flash support in the iPhone, iPad and iPod touch.

The Mac Observer has contacted Adobe, but has not yet received confirmation that the company is, in fact, dropping mobile Flash.

Comments

Lee Dronick

Hmmmm…

BurmaYank

EGADS! How ever will the Androids be able to compete with their progenitor/mastercopy now without their monopoly on promises of mobile Flash (since they haven’t been able compete on the basis of comparable price or of any other significant features)?

skipaq

This decision makes perfect business sense and has been expected. There will be a greater urgency for developers to switch to other and better tools. And that probably means Flash will continue its’ decline even on the desktop.

jfbiii

Obviously another nail in Apple’s coffin. iOS is doomed to irrelevance now.

RonMacGuy

I love it. Hilarious. Makes me wonder if android fragmentation has anything to do with it…

BurmaYank

FLASH:
Adobe on Wednesday confirmed that it will no longer develop its Flash Player for mobile platforms like Android, and will instead pour its efforts into creating Adobe AIR applications for native storefronts like Apple’s iOS App Store. The change in strategy was laid out in a post to the company’s official blog, in which Danny Winokur, vice president of the Flash Client Platform at Adobe, said that his company will contribute “more aggressively” to HTML 5:

“HTML5 is now universally supported on major mobile devices, in some cases exclusively,” he said. “This makes HTML5 the best solution for creating and deploying content in the browser across multiple platforms.

“We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML 5 innovation they can use to advance their mobile browsers.”  (Adobe has said that Flash will live on in mobile devices through its AIR platform, which will enable Flash developers to package native applications for devices like Apple’s iPhone and iPad.)

Given this new reality for website developers, I wonder how much sooner will be the day when iPhone and iPad users will never find any embedded videos they cannot watch in their surfings.

Thank you, again, steadfast Steve Jobs!

mhikl

I love it. Hilarious. Makes me wonder if android fragmentation has anything to do with it?

Take your diazepam and get some rest, bud. There is more to come and ye must be strong and ready. There will be dancing in the streets.

Lee Dronick

Given this new reality for website developers, I wonder how much sooner will be the day when iPhone and iPad users will never find any embedded videos they cannot watch in their surfings.

The good ones were already serving up the appropriate file based upon the visiting browser.

skipaq

Well, the only online game I play that is flashed based just announced their plan post mobile flash. They were already working on mobile apps for all their games. Right now the game I play cannot be enjoyed on iOS devices. Basically, the loss of mobile flash means that this game will come to iOS. Didn’t expect to see such a rapid response.

BurmaYank

“The good ones were already serving up the appropriate file based upon the visiting browser.”

Yes, and it’s especially obvious you’re right about that when using an iOS browser.

But back in the world of MacOS websurfing, I still sometimes seem to need to use ClicK-to-Flash to view what could be viewed more immediately in HTML 5 on my iOS device.

Hopefully, now as mobile Flash is thus abandoned, and as tablet websurfing becomes sufficiently predominant to wither the utility of website-developing with regular Flash, I soon won’t need to resort to ClicK-to-Flash (et. al.) in my MacOS websurfing anymore.

Lee Dronick

Basically, the loss of mobile flash means that this game will come to iOS. Didn?t expect to see such a rapid response.

Money is a motivator. With more and more people using mobile devices to visit websites they need to people on the site to see not only the content, but the advertisements.

paikinho

Where’s Bosco?

RonMacGuy

Where?s Bosco?

He responded on the later post here at TMO - Goodbye Mobile Flash…

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