Apple just made Windows games run much faster on Mac

MacBook Neo gaming test reveals how 10 popular games perform on Apple’s budget A18 Pro laptop with 8GB RAM limits.

Apple’s Game Porting Toolkit 4 beta has delivered a major performance boost for Windows games running on Mac, giving Apple Silicon users a much better gaming experience without requiring new hardware. Early tests on an M4 Pro MacBook Pro show that demanding titles such as Grand Theft Auto V and Red Dead Redemption 2 now run faster and more smoothly than they did with the previous version.

Game Porting Toolkit helps developers test Windows games on macOS by translating DirectX 11 and DirectX 12 graphics commands into Apple’s Metal API. Although Apple designed the tool for developers, many Mac users also use it to play games that do not have official macOS versions.

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GTA V performance jumps by 66 percent

Macworld’s Filipe Esposito tested Game Porting Toolkit 4 beta on an M4 Pro MacBook Pro with 24GB of RAM and found a clear improvement in frame rates.

“GTA V jumped from roughly 106 frames per second under GPTK 3 to around 176 fps with GPTK 4 beta. That’s an increase of about 66%.”

The game ran at 2K resolution with medium to high settings, while Red Dead Redemption 2 increased from around 60 fps to nearly 75 fps under the same conditions.

Esposito also said the latest beta “fundamentally changed the experience” of playing demanding Windows games on Mac. The gains come mainly from better translation technology, which reduces the workload involved in converting Windows instructions for Apple Silicon.

Game Porting Toolkit 4 still cannot match native macOS performance in every game, but these results show that Apple has made strong progress. Better compatibility and higher frame rates now give developers more reason to consider bringing Windows games to Mac.

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