Apple to Present Three Sessions at GDC 2026 in San Francisco


Apple will host three sessions at the Game Developers Conference 2026 in San Francisco, covering Apple hardware for games, Cyberpunk 2077 on Mac, and App Store game growth strategies.

Apple will take part in the Game Developers Conference 2026 in San Francisco with three official presentations scheduled for March 11. The sessions focus on Apple’s gaming technology, the arrival of major titles on Mac, and strategies for game developers who publish on the App Store.

The event is part of the GDC Festival of Gaming, where companies share tools, technology, and production insights with developers. Apple plans to run three lectures that highlight both its hardware capabilities and its software ecosystem for games.

Apple’s Sessions at GDC 2026

The first session, ā€œBuilt for Games: Explore Apple Hardware and Software for Game Developers,ā€ will run from 10:10 a.m. to 11:10 a.m. in Room 3014 at the West Hall. Speakers include Allan Schaffer, Alexey Vinogradov, and Rich Forster from Apple. They will explain how developers use Apple hardware and frameworks such as Metal to build and optimize games.

The second session, ā€œBringing Cyberpunk 2077 to Mac,ā€ will take place from 11:30 a.m. to 12:30 p.m. Speakers include Oleg Shatulo and Pawel Sasko from CD PROJEKT RED, along with Apple’s Charlyn Keating. The talk will discuss the technical process behind bringing the major AAA title to the Mac platform.

The third lecture, ā€œMaximize Your Game’s Potential on the App Store,ā€ will run from 12:45 p.m. to 1:45 p.m. Apple’s Abhishek Radhakrishnan and Kelli King will join Nadia Thorne from Black Salt Games to discuss discovery, marketing, and growth strategies for developers.

Apple has expanded its gaming focus in recent updates. The company launched a dedicated Games app in iOS 26 and macOS Tahoe, and more AAA titles are set to arrive on Mac, including a major release planned for launch day later this year.

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