Unity 1.1 Enables Game Publishing on Windows


Other additions to Unity include new render-to-texture effects, virtual displacement mapping, a 30-page scripting tutorial and a new C/C++ plug-in SDK (software development kit) for interfacing with hardware or software that Unity doesnit already support. Other improvements and bug fixes have also been made.

This is a free update for existing users. Unity 1.0 was released during Appleis Worldwide Developers Conference in June. It was used to create the Ambrosia Software-published game GooBall and can be used to develop standalone titles Dashboard Widgets and games playable in a Web browser.

Unity is available in two versions, Indie (US$249) and Pro ($999). The latter adds such features as the ability to publish to Windows, render-to-texture effects, secured deployment and direct access to OpenGL.


Unity in action

Don’t miss the best of The Mac Observer

Set us as a preferred source and our Apple reporting ranks higher in your Google Search results and Discover feed — one tap, no account changes.

Or get it by email



Discussion

Join the discussionCommenting as a guest — your email is never published · Log in

Protected by Akismet — be kind, stay on topic.

This site uses Akismet to reduce spam. Learn how your comment data is processed.