Apple released new Seasonal Colors for a host of accessories, including Apple Watch Bands and cases for the iPhone 11and iPad Pro 12.9′.
Your Next Computer Might be an iPad Pro
Apple unveiled the new iPad Pro and, along with it, two new videos demonstrating the device’s specs and how it can be a laptop replacement.
Mac Mini Updated With More Base Storage, CPU Still The Same
At the end of Appleās MacBook Air announcement was information on a Mac mini 2020 update with more storage and faster speeds.
iOS, iPadOS 13.4 Arrives on March 24 With Trackpad Support
Announced with the new iPad Pro, Apple is releasing iOS / iPadOS 13.4 on March 24. Among other features, it brings trackpad support to iPads.
Apple Releases Mac Pro Afterburner Card as Separate Purchase
Previously only available as a Mac Pro upgrade option, Apple is releasing the Afterburner card as a separate US$2,000 purchase today.
Refreshed MacBook Air 2020 Drops in Price to $999
Along with the release of new iPad Pros, Apple also announced a refresh of the MacBook Air and Mac mini, with a new Magic Keyboard.
Apple Announces New iPad Pro With LiDAR and Magic Keyboard
Apple announced the release of a new iPad Pro this morning, featuring an A12Z Bionic chip, an Ultra Wide camera, and a LiDAR scanner.
Musician and Programmer John Nastos - TMO BGM Interview
John Nastos is a multi-instrumentalist, music composer and improvisor, saxophonist, an iOS app developer, book author and is currently on faculty at Portland State University as a Jazz Saxophone Instructor.
John is one of those special people who is an accomplished jazz musician, iOS developer and author. He tells a fascinating story about how he got started as a jazz musician and the people who mentored him. Along the way, he also fondly adopted the Mac, and that stood him well when it came time to develop some very popular, technical music apps that had never existed before. As an instructor, John teaches his students the principles behind music improvisation. His first book, The Mechanism lays out those core concepts. John is a gifted speaker and educator, so don’t miss this show.
U.S. Government Wants to Track Coronavirus Spread With Location Data
The U.S. government is in talks with Facebook, Google, and others to use location data to track the spread of the coronavirus.
Public-health experts are interested in the possibility that private-sector companies could compile the data in anonymous, aggregated form, which they could then use to map the spread of the infection, according to three people familiar with the effort, who requested anonymity because the project is in its early stages.
On the surface, itās for good intentions (They always seem good on the surface). But we know that in certain situations, data can be de-anonymized. Some questions: How will they use this data? How effective would this be? Will the government keep the database afterward? My initial thought is that I have no problem with medical experts and scientists doing this. But I have no faith in this current administration, or faith in companies like Facebook and Google. What if they created an app to collect this data? That way itās optional. And please password–protect the server.
On Being a Woman in The Gaming Industry
Just because it isn’t International Women’s Day anymore, that doesn’t mean we should not celebrate women in tech! iMore has a great interview with Camilla Avellar, a designer at Supercell – the firm behind Clash of Clans. She discusses how she got into the industry, and how it has changed over the years.
Back in the beginning of the App Store era, many people were playing games, but there still wasn’t an established market. So there were some trial games that you could get for free and then buy the premium version. There wasn’t really this free to play model yet. That came a bit later. But with the free to play model, it just exploded. Everyone had a very small barrier to entry. You could just download a game and play it for free for years. And yeah, I think that a shift in this mentality towards mobile games came with the fact that the audience is just huge and it’s an audience that is largely untapped because it’s not all gamers.