Could Apple Make Another Run at the Console Game Market?
Could Apple Make Another Run at the Console Game Market?
by , 12:00 AM EST, January 4th, 2006
The ill-fated Pippin marked Apple's only foray into the world of videogame consoles a decade ago. However, there's some speculation right now that a revamped Mac mini -- possibly introduced during next week's Macworld -- could also serve as some kind of game console.
Joystiq features a post that runs down the pros and cons, complete with links to opposite viewpoints on the matter.
Observer Comments
No kidding. Looks like the rumor mill is in “full creative mode.â€
If Steve only delivers on a fraction of the speculation, we’ll have something interesting. I gotta a feeling 2006 will be a wild ride. Best grab ahold of somethin’ sturdy cause the ride is about to take off! Enjoy! ![]()
Wed Jan 04, 2006 5:52 am Subject: And one more thing…
It is somewhat possible to make the mini a gaming machine. Just look at the XBox 360. XBox 360 is just a specialized PC machine. (PC in a generic terms; not windows) All Apple has to do is convince enough game makers to make games and decide what type of OS to use. (OS X, a striped down specialized version of OS X, or an entirely different OS) The last thing is to make it incredible dumb proof when loading games. Something like insert DVD and play.
I would like to see the mini be an home entertainment system, somewhat like the new iMac G5 (just the remote control portion). I am talking watch cable TV, DVD movies, record shows, and on occasion cruise the internet all with a click of a remote, keyboard and mouse. All that for less than $500.
XBox was a somewhat specialized pc, from the hardware-point of view. XBox 360 has a completely different architecture with a three-core powerpc and an optional (!) harddisk (development-kits for the 360 are simply modded PowerMacs btw.). That has nothing to do with a "specialized pc" anymore. If you call it pc, you would have to call the Gameboy a notebook.
The Apple-Nintendo-theory is a little bit strange, but somehow it would make sense... Both, Apple and Nintendo are very innovative companies, both care about user-friendly software. Apple lacks the experience and fanbase in the gaming market, Nintendo lacks the style of Apple's products (although their next console indeed looks somewhat "Apple-inspired").
But, honestly, i really don't think that's ever gonna happen. Nintendo is aiming at a completely different user-group.
Wed Jan 04, 2006 11:01 am Subject: I've been wondering for a few years...
Does Apple plant some of these more ridiculous stories? What better way to divert attention from any possible leaks than try to drown them out in a sea of stories each more unlikely than the rest. So for example, they may not release a Mac Mini based video game console, but they might sunrise everyone with a home entertainment system, DVD, photos, TeVo, and light internet, based on the MM. That would sell where a game system would be a hard slog. Look how hard MS has had to work to get the X-Box accepted.
Wed Jan 04, 2006 4:31 pm Subject: Original X-Box plan
If you recall, the original plan for the X-Box was that it would encourage PC game development since not many changes would be required. In practice this didn't work because as the PC architecture progressed and the X-Box hardware stayed the same, programming techniques became too different to achieve any synergy between them.
You boost console game performance by tweaking the code and writing directly to the limits of the hardware. Try this with a PC, and you get unstable code, as everyone's hardware is different.
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