What better way to spend your weekend than hunting zombies? That’s exactly what you can do with The Walking Dead: Our World. It’s a new iPhone game that uses augmented reality to put the undead front of you, and it’s described Pokémon GO with zombies. The game sends you out—literally—to find zombies to kill…or stop…whatever. Complete your zombie eradications to earn better weapons and gain allies. The Walking Dead: Our World is a free download at Apple’s App Store and includes in-app purchases.
A new rumor is out just ahead of next weeks Worldwide Developer Conference keynote presentation: ARKit is going to add the ability to let two people see the same virtual scene at the same time.
Earth globes without geopolitical markings have a special place in my heart, and AstroReality is adding an extra level of coolness to that with its EARTH: An immersive AR/AI experience & model of our planet. The hand painted globe is beautiful all on its own but kicks it up a notch with a companion iPhone and Android AR app that shows you details about our planet, animates weather patterns, explores animal migrations, and more. It’s a Kickstarter project that’s already hit its funding goal. Once the campaign reaches US$120,000 they’ll add in a scale-size moon called LUNAR Mini. A single EARTH model costs $199 and AstroReality expects to start shipping in November.
Apple has reportedly hired Michael Abbott, former vice president of engineering for Twitter and venture capitalist.
John F. Braun and Dave Hamilton join Jeff Gamet for their last day at CES 2018 in Las Vegas to talk about Apple’s diminishing presence at the event, plus they share some more cool products they found.
LAS VEGAS – tech gear bag maker STM GOODS is getting into the augmented reality world with an iPhone and iPad app that lets you virtually check out their products and even see them on your friends. Just point your device’s camera at an STM bag—on your computer screen or in real life—to see a virtual version you can view from different angles, add accessories to, and look at in an x-ray mode. It also lets you see how bags look on people, which is handy for gauging size before your buy. The STM GOODS app is a free download on Apple’s App Store.
Bryan Chaffin and Dave Hamilton join Jeff Gamet to shed some light on Apple’s supposed iPhone throttling, plus they talk about how ARKit is helping apps like Pokémon GO.
Your hunt for Pokémon just got more realistic thanks to ARKit support in Pokémon GO for the iPhone and iPad.
LEGO is taking another crack at blending real and virtual building on the iPhone and iPad with its new LEGO AR-Studio.
Bryan Chaffin and Andrew Orr join Jeff Gamet to share their thoughts on the latest Face ID mask hack, plus they take a look at Apple’s gesture-based interface patent that could come to the Mac.
Let’s be honest: Who doesn’t want a battle crab robot in their livingroom? That’s the distilled essence of living in the future, and exactly what Reach Robotics is giving us with its MekaMon. The MekaMon is a 4-legged robot you control with your iPhone or iPad for games and to battle against other MekaMon robots—in real life or AR. It’s is amazingly cool, and you’ll have to pay a trip to the Apple Store (online or in person) to get yours. MekaMon is priced at US$299.95 and is available now.
Bryan Chaffin and The Maccast’s Adam Christianson join Jeff Gamet to share their thoughts on Apple bringing 3D depth sensing to future iPhone cameras, plus they look at Amazon’s plans for a Lord of the Rings-based TV series.
Apple’s 2019 iPhone models may include a rear facing 3D-sensing camera. Instead of facial scanning, however, the rear facing 3D sensing will be used for depth of field in photos and augmented reality.
John Martellaro and Andrew Orr join Jeff Gamet to talk about Apple’s reported augmented reality goggles, plus a listener writes in about Face ID and Apple Pay.
We have ARKit on our iPhones and iPads now, and Apple may extend to an augmented reality headset within a couple years.
John Martellaro and Dave Hamilton join Jeff Gamet to look at Apple’s place in the original TV show market, plus they talk about patents that may reveal the company’s augmented reality glasses plans.
ARKit, Apple’s answer to augmented reality (AR) on iOS, has become tremendously popular already. Folks have posted quite a few ARKit demos on YouTube since Apple’s announcement of of the software development kit at WWDC 2017. We’ve covered many of these demonstrations in previous articles. This morning, though, I needed a YouTube playlist of them for an article at AppAdvice about IDC’s report that Augmented and Virtual Reality are going to see some serious increase in revenues. Not finding one, I decided to create my own. Since I love all of you, I decided to share that YouTube playlist with you. Without further ado, here it is. We will add to it as more ARKit demonstrations come on our radar.
Those who like to argue about whether the iPad is a full-fledged computer are wasting their time, and no one cares.
Apple’s going big on augmented (AR) and virtual reality (VR) with iOS 11, and it appears those plans include the Apple Maps app. It was discovered this week that Maps locations which currently support “Flyover Tours” will now have a VR mode called just “Flyover” (minus the Tours). When accessed, the user sees the traditional Flyover view, but instead of the predefined tour video, the view responds to the user’s movement and the position of the iPhone. While currently providing a VR view, it appears that future plans call for AR too, as you’ll get a warning while using the app if there isn’t enough light for the camera. Check it out if you’re running the iOS 11 Beta.
John Martellaro and Jeff Butts join Jeff Gamet take a look at Apple’s SensoMotoric purchase, augmented reality, wearable tech, and AR glasses.