Epic Games has announced that on Sunday it will host the #FreeFortniteCup, prior to Fortnite Chapter 2 – Season 4 being released.
Apple Quietly Acquired Israeli AR Firm Camerai
Apple reportedly bought Israeli startup Camerai a year-and-a-half ago, with details of the acquisition only just emerging.
How to Use Safari Private Browsing on iPhone or iPad
Charlotte shows you how to use Private Browsing Mode in Safari on your iPhone or iPad (running iOS 13/iPadOS 13).
News Publishers Ask Apple for Better App Store Terms
Major news publishers like The New York Times and The Wall Street Journal are asking Apple for better App Store terms.
Apple Market Milestone, Tim Cook's Leadership Style – TMO Daily Observations 2020-08-20
Andrew Orr and Charlotte Henry join host Kelly Guimont to discuss Apple’s market milestone and Tim Cook’s leadership style.
Lightroom Bug Deleted Peoples’ Photos, They’re Not Recoverable
The latest update to Adobe’s Lightroom app for iOS and iPadOS had a bug that deleted peoples’ photos and presets that weren’t already synced to Creative Cloud. The company says they are unrecoverable and has a bit more information here.
“I’ve talked with customer service for 4+ hours over the past 2 days and just a minute ago they told me that the issue has no fix and that these lost photos are unrecoverable,” wrote the user. “Adobe is unbelievable some times. All I got was a ‘we’re sincerely sorry’ and nothing else. 2+ years of photo edits just gone because of Adobe and all they give is a sorry, lmao.”
The History Behind Apple vs Epic Games
Apple’s battle with Epic Games, the firm behind Fortnite, continues to escalate. Bloomberg Businessweek has a useful history on Nintendo and the rise of the platform ‘tax’.
It was the Nintendo Entertainment System that first introduced the platform fee in the early 1980s. It began when Namco Ltd., the creator of Pac-Man and a major provider of arcade games at the time, wanted to expand its distribution via Nintendo’s nascent console—called the Famicom when it was released in 1983 in Japan. Namco got together with another game maker, Hudson Soft Co. (creator of Bomberman), to persuade Nintendo Co. to open its platform to outside software makers, according to Hisakazu Hirabayashi, an independent industry consultant. Both were eager to be on Nintendo’s popular console, but Hudson couldn’t make its own cartridges, according to Hirabayashi. And so Namco proposed paying Nintendo a 10% licensing fee to be able to be on the console while Hudson paid an additional 20% for Nintendo to make its game cartridges. Nintendo agreed—and that two-component fee, licensing and manufacturing, became the basis of today’s 30% “tax.”
Did Apple Just Accidentally Reveal The Date of The September iPhone 12 Launch?
It looks like someone may have just let slip the date of an Apple event in September, assumed to be when the iPhone 12 will be unveiled.
Sun Chaser 20,000mAh Solar-Powered Wireless Phone Charger: $59.99
We have a deal on the Sun Chaser, a 20,000mAh solar-powered wireless phone charger. It can simultaneously charge up to 3 devices with its Qi-standard wireless charger and two USB ports and a USB-C port. In addition to charging with solar cells, it can also be charged through a microUSB port. And it has an LED floodlight built into it. The Sun Chaser is $59.99 through our deal.
Infinite Canvas: New AR-Inspired Art Documentary Lands on Apple TV
There is a new documentary available for free on Apple TV. It’s called Infinite Canvas and follows “seven visionary artists as they push the boundaries of their work by exploring the uncharted territory of augmented reality art,” including Nick Cave, Nathalie Djubjerg, and Hans Berg. The hour-long film is based on an AR[T] experimental art series that took place in Apple Stores in San Francisco, New York, London, Paris, Hong Kong, and Tokyo.
