There are some fundamental issues related to education in an environment immersed in social media. What can Apple do better?
The tech sector is growing fast across Europe, and computing and informatics jobs are in high demand.
Bryan Chaffin and John Martellaro join Jeff Gamet to look at what may be in store for the MacBook Pro in 2018, plus they talk about Apple’s target audience for the iPad Pro and the tablet’s place in the educational market.
These fun robots will help teach your kids how to code.
Apple’s “Everyone Can Code” program to teach students how to code in Swift is expanding to more than 20 additional universities around the world.
Designed in conjunction with Southern Careers Institute, a for-profit university, Mr. Wozniak said his goal was to help people learn tech skills without accumulating a mountain of debt.
Digital Flagship University starts this 2017-2018 school year. The iOS design lab opens in 2018, and Swift programming will start in the spring.
Right now though, the majority of AR apps are games. But another category that can benefit from augmented reality is education.
Anki just rolled out an update for its Cozmo that takes it from a cool programmable little robot into an interactive electronic companion.
Michael Gartenberg spent three years as Apple’s Senior Director of Product Marketing, reporting directly to Senior VP Phil Schiller. For his third appearance on Background Mode, we made a list of seven discussion items we both thought would be interesting. We got through two, but chatted about them in detail. The first was all about what’s to be gained by Apple allocating about a billion dollars to create original TV content. In the second segment, we talked about Apple’s struggles in the education market. Michael made some very interesting and very pointed observations. Don’t miss this one!
Here’s a collection of learning resources and tools for technical high school and college students who are Apple customers.
Johana Harth is the Academic Director of a Colorado charter school. Over the last 12 years, she’s gained enormous experience in how to match the curriculum needs of K-8 grade students with modern computer technology. Thanks to the technical influence of her father, and being very good at math, as a youth her plan was to become an engineer. She graduated from U.C. San Diego with a degree in industrial engineering. All was according to plan until some significant, serendipitous events changed her life. Just how she became the Academic Director of a charter school, and then became involved in computer technology is an amazing story. Johanna explained the school’s migration from Macs to Chromebooks, when the students start with computers, how they use them and what they’re taught about computers. It’s a very, ahem, educational story.
If you listen to Tim Cook, Apple is doing well in education, but observations on the street tell a different story.
Apple not only reported increased revenue for iPads in general, but growth in its education market in specific.
A Technology Director in Maine wrote us to explain how Mac notebooks just can’t compete, price-wise, in his school district anymore.
Kelly Guimont and John Martellaro join Jeff Gamet Apple working to renegotiate how much money it pays to record labels for Apple Music, plus they dive into the state of Macs in education.
John Martellaro and Jeff Butts join Jeff Gamet today to talk about Apple Music’s new executives in charge of original TV content, plus they look at how the iPad is holding up in the education market.
Apple started out with the idea that the iPad is the PC of the future and should be the student’s first exposure to computers. Is it working?
Microsoft wants a bigger piece of the education market, and the company’s just announced new products mean the game is on for Apple and Google, too. Dave Hamilton and Jeff Butts join Jeff Gamet look at Microsoft’s new education strategy and what it means for the fight to win students.
The iPad was developed, in the Macintosh era of maturity, as a simpler alternaive for content consumption. It nicely eliminated the headaches of PC complexity and security concerns. Today, things are radically different, and the need to be able to create content and generate personal revenue is much more pressing than when the iPad was first conceived nearly a decade ago.