Chris Lattner, creator of Apple’s Swift programming language, does a podcast interview with John Sundell.
Chris Lattner, creator of Swift, joins John on this 50th episode of the show — to discuss the current state of Swift and how it came to be, as well as to speculate about what the future of the language and its ecosystem might look like.
Apple is expanding the App Development and Swift curriculum in Singapore and opening a second Apple Developer Academy in Indonesia.
The Salesforce SDK is now optimized for iOS 12 and Swift, so developers can build iPhone and iPad apps connected to its platform.
The What’s Next feature has also received an upgrade to improve the suggestions it makes, while touch gestures have been made more precise.
San Jose – Jeff Gamet talks with Timirah James about coding with Swift and her TechniGal meetup for girls and women who want to learn to code at AltConf and WWDC 2018
Starting this fall, schools that support students with vision, hearing, and other assistive needs will start providing accessible Everyone Can Code curricula for the Swift programming language.
Apple’s HomePod video ad focuses on the old, tried and true. Takes few risks and is predictable. What happened?
Apple’s “Everyone Can Code” program to teach students how to code in Swift is expanding to more than 20 additional universities around the world.
Any of these will help you master coding fundamentals in a snap, so get started with your programming today.
Digital Flagship University starts this 2017-2018 school year. The iOS design lab opens in 2018, and Swift programming will start in the spring.
Apple is getting on on the Force Friday action with a new Swift Playgrounds template for controlling Spero’s R2-D2 robot.
Apple might not be showing its resolve towards education the way we’re used to, but this new direction could very well pay off for the tech giant.
You can thank Chris Lattner for Apple’s Swift programming language and soon you may be able to thank him for Google’s artificial intelligence efforts, too, because now that’s where he works.
You don’t even need to download anything.
John Martellaro and Kelly Guimont join Jeff Gamet take a look at the state of Swift Playgrounds, how it fits into the whole coding environment, and if it qualifies as real programming.
The ability to control external devices like drones, robots, and musical instruments opens the software—and Apple iPads—to a greater role in maker spaces and other STEM/STEAM education environments.
Kelly Guimont joins Jeff Gamet to discuss Apple’s Swift education strategy, plus they talk about smart home fatigue.
Apple wants everyone to know how to code for the Mac, iPhone and iPad, so new training resources are rolling out today.
iTunes U pushed a version of Developing iOS 10 Apps with Swift. The free iOS tutorial series from the Stanford School of Engineering has been updated for iOS 10 and the current version of Swift. Reader Rick Allen turned me onto this release, calling it, “a great and free resource,” which seems like a great reason to pass it on. Reviews on iTunes are overwhelmingly good, too. The description says the 14-part course covers UI design, memory management, a model-view-controller paradigm, object-oriented databases, animation, power management, multi-threading, networking, and performance. And it’s free through iTunes U.
There’s been some discussion recently about the father of Swift, Apple’s Chris Lattner, leaving for Tesla. Why might this be? John Martellaro ponders the connections in his whimsical way and suspects that part of the issue is the Haskell language and Tesla’s interest in secure software. Another element may be that Apple’s product vision is faltering a bit when it comes to inspiring and retaining talent.