The Apple Reality Composer app is now available on the App Store. It’s also included with Xcode so developers can build, test, tune, and simulate augmented reality experiences. Easily prototype and produce AR experiences directly in AR with no prior 3D experience. Drag and drop to place and rotate virtual objects to assemble your scene directly in AR or on the canvas. Build your scene by importing your own .usdz files or take advantage of the ready to use virtual objects in Reality Composer’s built-in AR content library, so you can get up and running quickly. Customize a virtual object’s size, style, and more. Add animations that let you move, scale, and add emphasis like a ‘wiggle’ or ‘spin’ to virtual objects, without having any animation experience. Add spatial audio, all of which can be set up to happen upon a user tapping on those objects, coming in close proximity with them, or other triggers. App Store: Apple Reality Composer – Free
Code within iOS 13 hints at an Apple AR headset, with a codename called ‘StarBoard’ that can launch apps, similar to iOS’s SpringBoard.
Namely, internal builds of iOS 13 include a “STARTester” app that can switch in and out of a head-mounted mode, presumably to replicate the functionality of an augmented reality headset on an iPhone for testing purposes. There are two head-mounted states for testing, including “worn” and “held.”
Harry Potter: Wizards Unite will host a Brilliant Event tomorrow called Back to Hogwarts. Players will get new Brilliant Foundables, earn Restricted Books, and more.
Week 1: Runs from August 13, 2019 (11 A.M. PT/2 P.M. ET) – August 20, 2019 (11 A.M. PT/2 P.M. ET)
Week 2: Runs from August 27, 2019 11 A.M. PT/2 P.M. ET) – September 3, 2019 (11 A.M. PT/2 P.M. ET)
Apple now sells LEGO Hidden Side augmented reality kits on Apple.com, offering kids a fun way to explore worlds they can build.
Kim Vorrath has led program management for Apple’s software team for over 15 years, but now she’s moving to the AR team.
Apple has hired Nat Brown, co-creator of the Xbox game console and a former VR engineer for Valve, to work on unknown projects.
Apple retail stores will begin offering [AR]T, Today at Apple augmented reality experiences featuring contemporary artists.
These experiential walks take participants through San Francisco, New York, London, Paris, Hong Kong and Tokyo as they encounter works by world-renowned artists, most of whom are working in AR for the first time. Works by Cave, Djurberg and Berg, Cao, Giorno, Höller and Rist connect participants to public spaces such as London’s Trafalgar Square, San Francisco’s Yerba Buena Gardens or New York’s Grand Army Plaza in Central Park.
Apple has filed four patents regarding a mixed reality sensory system to be used with a headset, and today a fifth patent was published.
A report from Digitimes has been making the rounds, claiming that Apple killed its AR glasses project. Jesus Diaz thinks that it speaks to Apple’s “product design troubles.”
The report came yesterday from Digitimes, which has a mixed track record through its sources in component and manufacturing companies. It contradicts Ming-Chi Kuo, an analyst who in March claimed that supply sources confirmed that Apple may start producing AR glasses as soon as the end of 2019.
I want Apple Glasses to succeed, so I hope the report isn’t true. If Apple can pull off AR glasses that actually look like glasses, it would definitely be, to quote Steve Jobs, magical. I don’t think Apple is killing the headset entirely, but they might be setting it aside for now, like they did with the HomePod.
Speaking of Minecraft, registration for Minecraft Earth is now open for those who have iOS 10 or later.
Alas, since it’s a closed Beta, registering doesn’t guarantee you access — but in its FAQ about the Beta, the team notes that they’re planning to open it up to “hundreds of thousands of players” eventually, so your odds of getting in probably aren’t too bad. You’ll need to be over the age of 18, have a device running iOS 10/Android 7 or newer, and a Microsoft or Xbox Live account to get registered.
Niantic has decided to surprise us. Harry Potter: Wizards Unite is available to download now, with the original launch date being tomorrow, June 21. I’ve spent a couple of minutes playing and reached level 2. Certain aspects of the game are slow, like UI-wise, like when you level up. Harry Potter: Wizards Unite is set in J.K. Rowling’s fictional universe where players help protect the wizarding world from exposure to muggles. Players will use their smartphones to capture magical creatures running loose, hunt potion ingredients, and use portkeys to travel to popular locations in the wizarding world. Download it here: App Store: Free
Niantic announced that its upcoming augmented reality game, Harry Potter: Wizards Unite, will launch this Friday, June 21. In a press conference outside Universal Studio’s Wizarding World in Florida, Niantic said it would hold Wizards Unite events similar to its Pokémon GO Fests. Harry Potter: Wizards Unite is set in J.K. Rowling’s fictional universe where players help protect the wizarding world from exposure to muggles. Players will use their smartphones to capture magical creatures running loose, hunt potion ingredients, and use portkeys to travel to popular locations in the wizarding world.
Harry Potter: Wizards Unite is an upcoming AR game from Niantic and WB Games San Francisco. The Dev Diaries are a new series that will feature a behind the scenes look at the people who created the game and stories that inspired it.
“It’s what everyone imagines when you read the Harry Potter books,” said Marigold. “You imagine the characters and world coming to life around you. Harry Potter: Wizards Unite takes this a step further and brings it to life in your world so that you can actually see all the magical characters and fantastic creatures all around you. It’s almost like you can reach out and touch them.”
Really neat to hear from the team, and I can’t wait for the game.
Redditors have deciphered the Harry Potter: Wizards Unite letter, bits and pieces of which appeared in the official trailers.
Last May Apple had one AR job position open. It gradually increased to five by the end of 2018. Now, Apple AR hiring has increased to 33 open positions.
The hiring upswing is a clear sign that the Cupertino tech giant is looking to make AR a major part of its mobile iOS devices moving forward…Of the current 33 openings, the extreme majority — 30 — are located at Apple’s Cupertino headquarters.
Niantic and Warner Brothers released a new trailer for their upcoming augmented reality game, Harry Potter Wizards Unite. I am super stoked about this game, as long-time listeners and readers will know, and this new trailer offers hints about what the game play might look like. The theme of the trailer is that magic has been intruding into the muggle world, risking exposure of the magically-secret wizarding world. The imagery and voiceover suggest that the job of players will be to handle these intrusions. But there’s also a good-wizard versus dark-wizard element to the game, too, which is even more enticing. That said—and as I noted in Monday’s Daily Observations—what the crap is wrong with someone choosing to play as a dark wizard! SMH…Anyhoo, the trailer is amazing, and it has me very excited. And I am now hoping even more that there will be a wand accessory players can use to cast spells. Come on Niantic! Don’t let us down! You can sign up for updates at the game’s website. Unfortunately, someone involved in this franchise made the unfortunate choice to allow pre-registration for the game itself to Android, a weird choice considering Apple’s lead in AR. Hopefully the kickback money was worth it, hey?
This summer Microsoft will be launching an augmented reality game called Minecraft Earth. And it wants to be bigger than Pokémon Go.
Microsoft says it will kick off a closed beta of Minecraft Earth this summer on iOS and Android. Naturally, there are going to be limited slots, and you’ll also have to be 18 or older to sign up. And while the plan is to get Minecraft Earth completely global, it’s going to start off with a gradual rollout in select locations. You can also expect it to support all the languages in the original game, at least.
I never got into Minecraft, but I look forward to trying this game out.
Apple Glasses that use augmented reality have a lot of potential, like gaming and Apple Maps directions. What if health could be another feature?
Google Stadia looks likely to shake up the gaming world, but there’s more than one way to skin a gaming cat, and Apple is focused on AR. Bryan Chaffin is joined by guest cohost Andrew Orr to discuss how those different tracts might fare. They also talk about the good sides of corporate data surveillance, and yes, they will both forgive you if you are surprised either would entertain such a notion.
Bryan Chaffin and John Kheit don their futurist caps and look for the killer app in Augmented Reality. Spoiler: they have different ideas on what form it might take. They also explore the near-term future of practical robots, starting with today’s vacuumbots. They cap the show looking at the slow pace of progress when it comes to modern cabling. Let’s get that Cat 8 and 40 GB/s throughput!