Twitter killed some key APIs third party apps used to make their apps useful because Twitter hates influencers and power users. Bryan Chaffin and Jeff Gamet drop a few f-bombs. They also talk about the latest rumor that Apple will bring support for Apple Pencil to some new iPhone models. The cap the show by dipping into our cyborg future of enhanced vision.
A science YouTuber who pulls science stunts, has apparently been secretly working for Apple. Specifically, a special projects group.
Mr. Rober is known to his 3.4 million YouTube subscribers for his science-related videos, but starting in 2015, he went to work for Apple, apparently on a virtual reality project.
Over on GitHub there is a curated list of ARKit projects and resources called Awesome ARKit. ARKit is Apple’s technology to enable augmented reality experiences for Apple devices. In this list you’ll find apps, tutorials, projects, and resources. Some of the tutorials include using ARKit with Metal, importing 3D models for ARKit, building an ARKit application with Unity, and a bunch more. Cool projects include ARSolarPlay, Boxify, ARPaint, cARd, pARtfolio, Measure, Ruler, and more. It’s a great list and I recommend you check it out, especially the list of ARKit apps.
iOS developer Oscar Falmer tweeted a video of an AR business card concept. It shows someone holding up a business card of Oscar, and content like a website link, twitter link, buttons for contact, and a timeline of recent work appears in mid-air around the business card. There is so much potential in augmented reality, and companies like Apple are just getting started. iOS 12 will bring even more AR goodness with ARKit 2.0.
Do you still play Pokémon GO? Then you’ll be excited that you’ll finally be able to trade Pokémon soon with a new update to the game.
Check out this amazing demo video from developer Harley Turan. He posted it to Twitter on Friday, just a few days after Apple’s WWDC keynote. In it, he attached live data to a real-world object using ARKit 2 and iOS 12, and then moves them around. It’s like an ordinary commercial using thousands of dollars in post-production software, only it’s life. Put another way, it’s the future, posted to Twitter a few days ago. When people doubt the real-world value of augmented reality, this is the sort of thing I think about. Not games, as great I expect Harry Potter: Wizards Unite to be, but rather information attached to real world locations and objects. Especially once we get past this stone-age era of holding our iPhones in front of our faces to get our augmented reality. Oh, and remember that this was after just a couple of days with hands-on iOS 12 and ARKit 2.
— Harley Turan (@hturan) June 9, 2018
Kelly Guimont and Bryan Chaffin join Jeff Gamet at Apple’s 2018 Worldwide Developer Conference to talk about ARKit 2 and what Apple is doing in the augmented reality space, plus they look at the coming end of 32-bit app support in macOS.
Siri Shortcuts were the thing Apple announced at WWDC that caught both Bryan Chaffin’s and Jeff Gamet’s imagination. They also talk about how cool ARKit 2 is, and how we are still in early, early days for AR. As awesome as AR on iOS is, Apple is still taking huge baby steps.
A new rumor is out just ahead of next weeks Worldwide Developer Conference keynote presentation: ARKit is going to add the ability to let two people see the same virtual scene at the same time.
An AR t-shirt called Virtuali-Tee works with an iPhone app to give you x-ray vision. When you look at the shirt with the app, it shows the inside of the human body in 3D, and gives you facts and explanations of your organs. It seems like a great way to get your kids interested in science, and it’s fun for adults too. You can isolate and virtually dissect organs, and get a 360 degree VR experience with the lungs, bloodstream, and small intestine. You can use AirPlay and mirror it to an Apple TV. The app requires iOS version 8.3 and later. You can get the shirt on Amazon for US$29.95, available in child and adult sizes. App Store: Virtuali-Tee by Curiscope
Apple reportedly has a wireless 16K virtual reality headset in the works and it’s going to ship some time on 2020.
Heads up iPhoneographers: this virtual photo studio lets you work with models, studio lights, and more. Each model is based on a real person, and you can place them into any scene you want, like a beach, studio, or desert. You can pose the model how you want, then use virtual lights and light modifiers to create your shot. Color corrections can be applied in real time, and you can change the direction of the sun and add weather like snow. The brains behind the app is Superba AR CEO Raffael Dickreuter, who has worked in the visual effects industry in Hollywood with movies like Iron Man and Avengers 2. The app is pricey though, costing US$10. App Store: Photo Studio – AR
It’s part of a Retail AR platform that Mr. Hart is building for his company Dent Reality.
The CoreUI framework can now request UI assets in meters. Is that part of ARKit 1.5 or something else?
Eggs can be found in public places like coffee shops, airports, malls, parks, or just random places downtown.
Andrew talked to developer and author Erica Sadun, James Thomson of TLA Systems, and Paul Kafasis of Rogue Amoeba Software.
Wow! Check out this portable hole app, posted to Twitter as a video by ΛLGΘMΨSΓIC (that’s @algomystic). According to the tweet, it was built with the Unity Engine, and uses ARKit’s Face Tracking feature to fool your eye. The app itself is in review at the App Store. I can’t wait to check it out!
portable hole!? 🙀
no post effects, all in-camera. full write-up with source code coming soon pic.twitter.com/At0fzTQ8s9
— ΛLGΘMΨSΓIC (@algomystic) February 26, 2018
This is essentially Google’s answer to Apple’s ARKit, and Bryan Chaffin can’t help but think it illustrates Apple’s advantage and Google’s disadvantages in the smartphone business.
Registration to attend the event is open, with badges ranging from US$545 to US$1650.