If you have a family member or two that always ask you for help, they will also have to download the app. It’s not available for Android, so this only applies to iPhone users.
Right now though, the majority of AR apps are games. But another category that can benefit from augmented reality is education.
Dave Hamilton and Jeff Butts join Jeff Gamet to explain how Wi-Fi and Bluetooth settings work in iOS 11’s Control Center, plus Mr. B has a few complaints about ARKit.
Apple’s revamped App Store in iOS 11 aims to improve discoverability, and that’s good news if you’re on the hunt for more apps that show off what you can do with augmented reality.
IKEA was named as one of the first companies to get on board with iOS 11’s ARKit, and now their app is available on the App Store.
Of course, this is just the early days. We probably won’t be seeing the really game-changing AR apps for another year or so. Don’t be disappointed with the offerings right now.
“Fun” may not be the first adjective that springs to mind when talking about calculator apps, but it totally applies to PCalc. A new update for the app uses iOS 11’s ARKit feature to bring augmented reality into your number-filled world. Just tap the info button on the calculator keypad, choose Help, then tap About PCalc. Once you see the floating 42 badge tap anywhere on the screen to bring up the AR controls so you can throw marbles, dice, and bananas into your virtual world. There’s even a fire setting because who doesn’t want to throw flaming bananas? PCalc costs US$9.99 and is available for download at Apple’s App Store.
Apple offers these guidelines so that developers can meet the company’s expectations and also make the most out of their apps.
Check out this ARKit demo for a menu app called Kabaq. The idea for the app is that a restaurant builds their menus to show customers what their food would look like on the plate in front of them. And wowza, does it look real! At least in this demo video. AppleInsider found it, along with another great ARKit video, and they noted the developers see cookbooks using their technology, too. Either way, it’s a much more practical application of augmented reality (AR) than the games that have dominated early exposure so far. This app is made possible by ARKit in iOS 11, which is expected to ship in September.
John Martellaro and Dave Hamilton join Jeff Gamet to look at Apple’s place in the original TV show market, plus they talk about patents that may reveal the company’s augmented reality glasses plans.
Funny enough, part of those rumors were quickly confirmed by Austin Mayor Steve Adler.
The grand prize for the sweepstakes are tickets to attend the premiere of “Star Wars: The Last Jedi” in Los Angeles this December, as well as a private tour of Lucasfilm in San Francisco.
Just because your iPhone or iPad can run iOS 11 doesn’t mean it supports ARKit. Check out TMO’s list of ARKit-capable devices.
The eclipse is coming, and Bryan and Jeff have some tips for viewing it. They also explore practical limitations on augmented reality (AR) without the help of specialized eyeware. For a bookend, they deconstruct a new rumor about a supposed Apple television set. Spoiler, it ain’t happening.
ARKit, Apple’s answer to augmented reality (AR) on iOS, has become tremendously popular already. Folks have posted quite a few ARKit demos on YouTube since Apple’s announcement of of the software development kit at WWDC 2017. We’ve covered many of these demonstrations in previous articles. This morning, though, I needed a YouTube playlist of them for an article at AppAdvice about IDC’s report that Augmented and Virtual Reality are going to see some serious increase in revenues. Not finding one, I decided to create my own. Since I love all of you, I decided to share that YouTube playlist with you. Without further ado, here it is. We will add to it as more ARKit demonstrations come on our radar.
It’s an early-stage demo for Genereal, an AR world currently under development.