LEGO is taking another crack at blending real and virtual building on the iPhone and iPad with its new LEGO AR-Studio.
A listener sparks an intense rant from Bryan and Jeff about encryption and passcode-attempt-based device wipes, and FCC Chairman Ajit Pai gets them going on Net Neutrality. They cap the show with the observation that Apple’s AR goggle project appears to be back on.
This Thanksgiving we’ve rounded up five fun AR video games to kill time when you’re traveling or just want something to do.
Niantic, the makers of Pokémon Go, and WB Games have pre-announced Harry Potter Wizards Unite, an augmented reality world based on JK Rowling’s enduringly popular books.
Bryan Chaffin and The Maccast’s Adam Christianson join Jeff Gamet to share their thoughts on Apple bringing 3D depth sensing to future iPhone cameras, plus they look at Amazon’s plans for a Lord of the Rings-based TV series.
Apple’s 2019 iPhone models may include a rear facing 3D-sensing camera. Instead of facial scanning, however, the rear facing 3D sensing will be used for depth of field in photos and augmented reality.
John Martellaro and Andrew Orr join Jeff Gamet to talk about Apple’s reported augmented reality goggles, plus a listener writes in about Face ID and Apple Pay.
We have ARKit on our iPhones and iPads now, and Apple may extend to an augmented reality headset within a couple years.
If you have a family member or two that always ask you for help, they will also have to download the app. It’s not available for Android, so this only applies to iPhone users.
Right now though, the majority of AR apps are games. But another category that can benefit from augmented reality is education.
Dave Hamilton and Jeff Butts join Jeff Gamet to explain how Wi-Fi and Bluetooth settings work in iOS 11’s Control Center, plus Mr. B has a few complaints about ARKit.
Apple’s revamped App Store in iOS 11 aims to improve discoverability, and that’s good news if you’re on the hunt for more apps that show off what you can do with augmented reality.
IKEA was named as one of the first companies to get on board with iOS 11’s ARKit, and now their app is available on the App Store.
Of course, this is just the early days. We probably won’t be seeing the really game-changing AR apps for another year or so. Don’t be disappointed with the offerings right now.
“Fun” may not be the first adjective that springs to mind when talking about calculator apps, but it totally applies to PCalc. A new update for the app uses iOS 11’s ARKit feature to bring augmented reality into your number-filled world. Just tap the info button on the calculator keypad, choose Help, then tap About PCalc. Once you see the floating 42 badge tap anywhere on the screen to bring up the AR controls so you can throw marbles, dice, and bananas into your virtual world. There’s even a fire setting because who doesn’t want to throw flaming bananas? PCalc costs US$9.99 and is available for download at Apple’s App Store.
Apple offers these guidelines so that developers can meet the company’s expectations and also make the most out of their apps.