Last May Apple had one AR job position open. It gradually increased to five by the end of 2018. Now, Apple AR hiring has increased to 33 open positions.
The hiring upswing is a clear sign that the Cupertino tech giant is looking to make AR a major part of its mobile iOS devices moving forward…Of the current 33 openings, the extreme majority — 30 — are located at Apple’s Cupertino headquarters.
Bryan Chaffin and John Kheit don their futurist caps and look for the killer app in Augmented Reality. Spoiler: they have different ideas on what form it might take. They also explore the near-term future of practical robots, starting with today’s vacuumbots. They cap the show looking at the slow pace of progress when it comes to modern cabling. Let’s get that Cat 8 and 40 GB/s throughput!
iOS 12 is out, and there’s a new app that gets installed with it—Measure. This’ll let you use augmented reality to get measurements on pretty much anything you can point your camera at, and we think it’s awesome!
Over on GitHub there is a curated list of ARKit projects and resources called Awesome ARKit. ARKit is Apple’s technology to enable augmented reality experiences for Apple devices. In this list you’ll find apps, tutorials, projects, and resources. Some of the tutorials include using ARKit with Metal, importing 3D models for ARKit, building an ARKit application with Unity, and a bunch more. Cool projects include ARSolarPlay, Boxify, ARPaint, cARd, pARtfolio, Measure, Ruler, and more. It’s a great list and I recommend you check it out, especially the list of ARKit apps.
SAN JOSE – The next major update for the company’s mobile platform focused on Siri skills, performance, improved communication, enhanced augmented reality tools, and addiction controls.
A new rumor is out just ahead of next weeks Worldwide Developer Conference keynote presentation: ARKit is going to add the ability to let two people see the same virtual scene at the same time.
John Martellaro and Andrew Orr join Jeff Gamet to talk about what they expect to see at Apple’s 2018 Worldwide Developer Conference keynote, plus what they wish Apple would announce.
Star Wars: Jedi Challenges for the iPhone and iPad just got a cool update that lets you play holochess without Lenovo’s Mirage AR headset. The new update takes advantage of ARKit and your iPhone or iPad’s camera so you can play in your livingroom, or anywhere else you have enough room to walk around the virtual holochess board. Star Wars: Jedi Challenges is free, and the new holochess mode requires an ARKit-compatible iPhone or iPad.
It’s part of a Retail AR platform that Mr. Hart is building for his company Dent Reality.
Wow! Check out this portable hole app, posted to Twitter as a video by (that’s @algomystic). According to the tweet, it was built with the Unity Engine, and uses ARKit’s Face Tracking feature to fool your eye. The app itself is in review at the App Store. I can’t wait to check it out!
This is essentially Google’s answer to Apple’s ARKit, and Bryan Chaffin can’t help but think it illustrates Apple’s advantage and Google’s disadvantages in the smartphone business.
Augmented reality is heating up and will get bigger and bigger. Shopping and entertainment will probably be its biggest areas of focus.
I think the company is making a strong statement about the future of augmented reality.
In the four months iOS 11 and its ARKit have been available, more than 2,000 apps using the augmented reality feature have been released on the App Store.
Apple’s first developer beta for iOS 11.3 is out with new Animoji, improved ARKit and HomeKit, Business Chat, and more. A public beta is coming soon.
iOS 11.3 for the iPhone and iPad is coming this spring and it’ll included the promised power management for worn out batteries feature, along with new Animoji characters, Health Records management, and more.
Here are a few of our favorite augmented reality apps for iOS 11 and ARKit on the iPhone and iPad.
Kelly Guimont and Dave Hamilton join Jeff Gamet to share some of their favorite iOS 11 ARKit-based apps for the iPhone and iPad.
Apple shipped more than 20 new products in 2017, but here are the five most important software products.
Bryan Chaffin and Dave Hamilton join Jeff Gamet to shed some light on Apple’s supposed iPhone throttling, plus they talk about how ARKit is helping apps like Pokémon GO.