Apple has added five new games for November 2019: Monomals, The Mosaic, Star Fetched, Super Mega Mini Party, and Jumper Jon.
Today Apple has added five new games to its Arcade gaming service, which you can find in the App Store.
Apple Arcade has added five more games to its new $4.99 monthly subscription service on Friday. Players can now check out Fallen Knight, Yaga, Lifelike, Hogwash and Tales of Memo as part of Apple Arcade’s growing catalog of games. The games are available on iPad, iPhone and Apple TV to start, with content slowly coming to Mac as well.
Five games were just added to Apple Arcade, tempting people to keep their subscription as the service’s one month free trial nears its end.
macOS Catalina is now available to the public today bringing with it a lot of new features like Screen Time, iTunes split apart, and more.
Developers and gamers alike can win with Arcade, and Bryan Chaffin thinks Apple will, too.
Possessions, a unique puzzle game with a spin!
Spaceland is a cool sci-fi shooter/strategy/action game as part of Apple Arcade. Andrew has been playing it for a week and he likes it.
LEGO Brawls is good, silly, fun and an excellent start to Apple Arcade – join a team and work to capture or hold the flag for your side.
Charlotte Henry and Bryan Chaffin join host Kelly Guimont to compare Google Play Pass to Apple Arcade, and include a few Apple Arcade picks.
It’s easy to learn and hard to master; each game takes roughly 20 minutes; it has a beautiful and mesmerizing music machine for a soundtrack; it absolutely has that just-one-more quality. In short, it’s a great game and a terrific reason to subscribe to Apple Arcade.
Apple Arcade launched with 30 titles, with promises of many new games being added as time goes on, and we’ll explain where’s where you find the service.
When Apple said that Apple Arcade games were exclusive, it meant that they won’t be on Android. But these games can be released on other platforms. Like Sayonara Wild Hearts which was shown at Apple’s keynote. It’s available for Nintendo Switch and Playstation 4 for US$12.99. In Sayonara Wild Hearts, players follow a young woman after she experiences heartbreak and finds her other self dubbed “The Fool” in an alternate universe. Play as The Fool and journey through a custom-written pop soundtrack, chase scores, and set out to find the harmony of the universe hidden away in the hearts of Little Death and her star-crossed allies: Dancing Devils, Howling Moons, Stereo Lovers and Hermit 64. Additionally, you can get physical copies as well as a vinyl record at iam8bit.com.
Some people, including Andrew, are noticing that they can subscribe to Apple Arcade ahead of its release on September 19.
Apple employees have been using the Apple Arcade early access program this summer. An App Store API suggests the price will be US$5/month.
Apple has hired Nat Brown, co-creator of the Xbox game console and a former VR engineer for Valve, to work on unknown projects.
Project Catalyst is Apple’s official name for what we now as Marzipan. It lets developers port iOS apps to the Mac. I think it can help revive Mac gaming, because presumably games will also be able to get ported. Apple Arcade will be available on macOS as well.
But the big news is clearly Catalyst. Details are still thin, and Apple will most likely share more information this afternoon during its State of the Union WWDC keynote.
WWDC19 is live, and we’ve seen a lot of updates for Apple TV. One of them is tvOS game controller support for PlayStation and Xbox controllers.
Users are excited about Apple Arcade – the company’s forthcoming games subscription service. While some indie game developers are excited at the prospect of being part of the service, Fast Company reported others had serious concerns. Either way, Apple Arcade’s launch is going to be a critical moment for indie games makers.
But not everyone’s convinced that subscription services will be a boon for developers. If these services become the predominant way that people play games, some independent creators say the result will be a new race to the bottom, in which game makers compete for a shrinking pool of revenue. “With a whole new model of selling video games like this, it comes with a whole bunch of potential ways that it can be bad for smaller developers and independent developers,” says Mike Rose, the founder of the independent game publisher No More Robots.
Yesterday’s keynote was filled with Apple services and subscriptions, and each speaker noted how each service is Private & Secure™.
Apple Arcade is the company’s new gaming subscription service. It will feature games from indie developers and bigger studios alike.